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Rendergraph input validation #204

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2 tasks
Tracked by #533
yeetari opened this issue Jul 29, 2020 · 0 comments
Open
2 tasks
Tracked by #533

Rendergraph input validation #204

yeetari opened this issue Jul 29, 2020 · 0 comments
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cat:enhancement enhancement/requested feature/update of existing features feat:frame graph frame graph prio:low This has low priority.

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@yeetari
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yeetari commented Jul 29, 2020

Currently, the frame graph features almost no input validation. This means that it is very easy to get the frame graph to build vulkan objects in invalid states, and sometimes even segfault. Logging is also currently very sparse.

  • Better logging
  • Handle duplicate shaders (e.g. two vertex shaders)
@IceflowRE IceflowRE added the org:triage labels have to be specified or checked label Jul 29, 2020
@yeetari yeetari added cat:enhancement enhancement/requested feature/update of existing features feat:frame graph frame graph prio:low This has low priority. and removed org:triage labels have to be specified or checked labels Jul 30, 2020
@IAmNotHanni IAmNotHanni pinned this issue Aug 3, 2020
@IAmNotHanni IAmNotHanni unpinned this issue Jan 8, 2021
@IAmNotHanni IAmNotHanni changed the title Frame graph input validation Rendergraph input validation May 13, 2023
@IAmNotHanni IAmNotHanni mentioned this issue Jun 14, 2023
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Labels
cat:enhancement enhancement/requested feature/update of existing features feat:frame graph frame graph prio:low This has low priority.
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