Fixes issues #18 and #19 with Z pie eating key inputs #27
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This fix incorporates some of @dc1248's changes mentioned in the comments of #18. However, their fixes alone did not solve the issue because the letter z input was still being consumed when the focus wasn't in the 3D view(like in the Groups' text input field). This takes a new approach to determine if the 3D viewport has focus and only trigger then, correcting both #18 and partially corrects #19.
This pull request does not address the 2nd item of #19 where the pie is still active but invisible upon a second keypress.
Fix #18