Open source command line tool to facilitate re-skinning of animations made in Adobe After Effects. MOLT does not provide an after effects license or renderer. You must purchase that separately.
MOLT runs through a folder of source files, and for each source file, renders an AE Composition that uses that source. Currently, MOLT only allows for the switching of a single source file, only supports Illustrator files as sources, and requires that all sources have the same layers, with the same names.
Use a working copy of your source with a Unique Name and place it in the same folder as the other sources that you intend to use. Set up a custom output module in your After Effects project (https://helpx.adobe.com/after-effects/using/basics-rendering-exporting.html)
You will need a reference to the directory that contains the after effects renderer in your PATH environment variable. https://helpx.adobe.com/after-effects/using/automated-rendering-network-rendering.html
Clone this repository anywhere on your system. Edit the molt.config file with relevant file paths.
Make sure you have ruby set up: Windows -- https://www.safaribooksonline.com/library/view/learning-ruby/9780596529864/ch01s06.html
usage: [--help] [--verbose] [--run] [--checkConfig]
options:
--help, -h Show the help screen
--verbose, -v Show additional output when running,
can be used with --run or --checkConfig
--run, -r Run MOLT according to the configuration provided
in molt.config; by default, will check the configuration
file before running to ensure it is valid
--checkConfig, -c Validate the configuration file, does nothing if
--run is already being used
--noCheck, -n Skip validation of the configuration file