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Set stereo to false #5

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goatchurchprime opened this issue May 23, 2020 · 0 comments · Fixed by #7
Closed

Set stereo to false #5

goatchurchprime opened this issue May 23, 2020 · 0 comments · Fixed by #7
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godot engine issue Issue with the Godot Engine itself

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@goatchurchprime
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When I ran this example, the stereo flag was set to true when it printed out, which doubled the bandwidth. Stereo makes no sense if you have a single microphone. Do you know how to switch it off?

(I've also filed this issue at the demo projects repo: godotengine/godot-demo-projects#470 )

@ikbencasdoei ikbencasdoei added the godot engine issue Issue with the Godot Engine itself label Dec 18, 2020
@ikbencasdoei ikbencasdoei mentioned this issue Feb 26, 2021
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Labels
godot engine issue Issue with the Godot Engine itself
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