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Description
Based on
ember-codemod-args-to-signature
, where the codemod handles apps, addons, and engines, I had come up with a nested folder structure for this codemod, too.At the moment, I think it's unlikely that the codemod will ever handle engines. This is partly because engines may not be needed in Embroider projects.
By simplifying the folder structure (it now matches that of a codemod project created with
@codemod-utils/cli
), we can also ease onboarding.