Creature recruit window, add a real "CHANGE" button (Discussion) #2755
Replies: 3 comments 3 replies
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@LeHerosInconnu Could you, please, apply some criticism now for my variant, so I don't feel so grumpy person? =) I still believe, this implementation is not bad at all: |
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Hi @LeHerosInconnu and @Branikolog , I think we can go with arrows proposed by @Branikolog . We can still keep this topic open as the proposed solution is not ideal yet but I think it is better than the current implementation. What do you think? |
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Hi @LeHerosInconnu and @Branikolog , the change was integrated into master branch. We could slightly polish the existing design and come up with a better solution later :) |
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Latest proposal and feedback from this thread #1744:
The position of "Available: 0" doesn't bother me with the cost of the creature just below it.
With a "NEXT" button, or maybe something more like this:
Edit 2021/02/07.
Or this one:
Edit 2021/02/08.
Or this other:
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