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Using GlobeView, textures created with Feature2Texture are not created with the correct projection and this result in deformed shape (see the screenshot below). The closer to a pole the shape is, the more it is deformed.
Context
Using
GlobeView
, textures created withFeature2Texture
are not created with the correct projection and this result in deformed shape (see the screenshot below). The closer to a pole the shape is, the more it is deformed.Steps to Reproduce (for bugs)
Try the shapefile sample and see (in #1056)
Possible Cause/Fix/Solution
Find where to insert the correct projection before
Feature2Texture
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