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Bad projection used for Feature2Texture #1075

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zarov opened this issue Mar 12, 2019 · 2 comments
Open

Bad projection used for Feature2Texture #1075

zarov opened this issue Mar 12, 2019 · 2 comments
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@zarov
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zarov commented Mar 12, 2019

Context

Using GlobeView, textures created with Feature2Texture are not created with the correct projection and this result in deformed shape (see the screenshot below). The closer to a pole the shape is, the more it is deformed.

Steps to Reproduce (for bugs)

Try the shapefile sample and see (in #1056)

image

Possible Cause/Fix/Solution

Find where to insert the correct projection before Feature2Texture.

@zarov zarov added the bug 🐛 label Mar 12, 2019
@zarov zarov added this to the 2.9.0 milestone Mar 12, 2019
@gchoqueux gchoqueux modified the milestones: 2.9.0, 2.xx.x Apr 1, 2019
@mgermerie
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Using a projection ('EPSG:3857' in France) in parser out parameter works in some cases.
#1715 will bring a work around this.

@jailln
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jailln commented Nov 15, 2024

@ftoromanoff is this fixed ?

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