renderer: use explicitly set exclusiveEdge #6984
Merged
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Describe your PR, what does it fix/add?
Hyprland advertises layer-shell v5, and does store the exclusiveEdge that it adds, but doesn't actually use it in the renderer. This fixes that.
Is there anything you want to mention? (unchecked code, possible bugs, found problems, breaking compatibility, etc.)
I checked that this works with the bar I'm working on, but I haven't checked for edge cases or any other possible issues. Also, I'm not used to C++ at all so I might have missed things.
Is it ready for merging, or does it need work?
If I haven't missed anything, guess it's ok to merge?