Godot tests
Testing if physics is applied at the correct frame.
- Godot 2D single threaded physics, setting velocity in _physics_process
- position is applied as expected :)
- Godot 2D single threaded physics, setting velocity in _integrate_forces
- position is applied one frame late :(
- Bullet 3D, setting velocity in _physics process
- position is applied one frame late :(
- Bullet 3D, setting velocity in _integrate_forces
- position is applied one frame late :(