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Warning and failure to load global config when global config is turned on. #67

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nchapmantimberline opened this issue May 18, 2023 · 2 comments
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@nchapmantimberline
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nchapmantimberline commented May 18, 2023

We're getting warnings when global settings are enabled and they don't seem to work.

changing all calls to Loadconfig in ElectronicNodes.cpp to this fixes it:
const FString UnrealFileName = FConfigCacheIni::NormalizeConfigIniPath(GlobalSettingsFile);
ElectronicNodesSettings->LoadConfig(nullptr, *UnrealFileName);

To Reproduce
Turn on global settings and run the editor/game.

Expected behavior
No warnings.

@hugoattal
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Sorry for the delay, I'm just back from vacations... What version of the engine are you using?

I'll fix it in the next version!

@nchapmantimberline
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nchapmantimberline commented May 22, 2023 via email

@hugoattal hugoattal self-assigned this Jan 17, 2024
@hugoattal hugoattal added ready Issue is fixed and ready to be deployed and removed pending Pending approval labels Jan 17, 2024
@hugoattal hugoattal added this to the 3.11 milestone Apr 23, 2024
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