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Remove the rather redundant DoTexture flag from vshaders. #16778

Merged
merged 3 commits into from
Jan 11, 2023

Commits on Jan 11, 2023

  1. Remove the rather redundant DoTexture flag from vshaders.

    Slightly reduces the number of unique vertex shaders but doesn't do much
    for the pipeline count, as the fragment shader has a tex flag. Still
    worth doing for the simplification.
    hrydgard committed Jan 11, 2023
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  2. D3D11 fix

    hrydgard committed Jan 11, 2023
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