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Debugger: Don't hang memory dump if stepping in GE #16619

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Dec 19, 2022
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4 changes: 2 additions & 2 deletions Core/Core.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -131,14 +131,14 @@ static inline void Core_StateProcessed() {
}

void Core_WaitInactive() {
while (Core_IsActive()) {
while (Core_IsActive() && !GPUStepping::IsStepping()) {
std::unique_lock<std::mutex> guard(m_hInactiveMutex);
m_InactiveCond.wait(guard);
}
}

void Core_WaitInactive(int milliseconds) {
if (Core_IsActive()) {
if (Core_IsActive() && !GPUStepping::IsStepping()) {
std::unique_lock<std::mutex> guard(m_hInactiveMutex);
m_InactiveCond.wait_for(guard, std::chrono::milliseconds(milliseconds));
}
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