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DPad drag fixes #14843

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Sep 13, 2021
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25 changes: 25 additions & 0 deletions UI/GamepadEmu.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,7 @@
#include "UI/GamepadEmu.h"

static uint32_t usedPointerMask = 0;
static uint32_t analogPointerMask = 0;

static u32 GetButtonColor() {
return g_Config.iTouchButtonStyle != 0 ? 0xFFFFFF : 0xc0b080;
Expand Down Expand Up @@ -96,6 +97,9 @@ void MultiTouchButton::GetContentDimensions(const UIContext &dc, float &w, float
}

void MultiTouchButton::Touch(const TouchInput &input) {
if (analogPointerMask & (1 << input.id))
return;

GamepadView::Touch(input);
if ((input.flags & TOUCH_DOWN) && bounds_.Contains(input.x, input.y)) {
pointerDownMask_ |= 1 << input.id;
Expand Down Expand Up @@ -152,6 +156,9 @@ void MultiTouchButton::Draw(UIContext &dc) {
}

void BoolButton::Touch(const TouchInput &input) {
if (analogPointerMask & (1 << input.id))
return;

bool lastDown = pointerDownMask_ != 0;
MultiTouchButton::Touch(input);
bool down = pointerDownMask_ != 0;
Expand All @@ -165,6 +172,9 @@ void BoolButton::Touch(const TouchInput &input) {
}

void PSPButton::Touch(const TouchInput &input) {
if (analogPointerMask & (1 << input.id))
return;

bool lastDown = pointerDownMask_ != 0;
MultiTouchButton::Touch(input);
bool down = pointerDownMask_ != 0;
Expand Down Expand Up @@ -192,6 +202,9 @@ void ComboKey::GetContentDimensions(const UIContext &dc, float &w, float &h) con
}

void ComboKey::Touch(const TouchInput &input) {
if (analogPointerMask & (1 << input.id))
return;

using namespace CustomKey;
bool lastDown = pointerDownMask_ != 0;
MultiTouchButton::Touch(input);
Expand Down Expand Up @@ -231,6 +244,9 @@ void PSPDpad::GetContentDimensions(const UIContext &dc, float &w, float &h) cons
}

void PSPDpad::Touch(const TouchInput &input) {
if (analogPointerMask & (1 << input.id))
return;

GamepadView::Touch(input);

if (input.flags & TOUCH_DOWN) {
Expand All @@ -241,6 +257,9 @@ void PSPDpad::Touch(const TouchInput &input) {
}
}
if (input.flags & TOUCH_MOVE) {
if (dragPointerId_ == -1 && bounds_.Contains(input.x, input.y)) {
dragPointerId_ = input.id;
}
if (input.id == dragPointerId_) {
ProcessTouch(input.x, input.y, true);
}
Expand Down Expand Up @@ -397,6 +416,7 @@ void PSPStick::Touch(const TouchInput &input) {
centerY_ = bounds_.centerY();
__CtrlSetAnalogXY(stick_, 0.0f, 0.0f);
usedPointerMask = 0;
analogPointerMask = 0;
return;
}
if (input.flags & TOUCH_DOWN) {
Expand All @@ -410,6 +430,7 @@ void PSPStick::Touch(const TouchInput &input) {
}
dragPointerId_ = input.id;
usedPointerMask |= 1 << input.id;
analogPointerMask |= 1 << input.id;
ProcessTouch(input.x, input.y, true);
}
}
Expand All @@ -424,6 +445,7 @@ void PSPStick::Touch(const TouchInput &input) {
centerX_ = bounds_.centerX();
centerY_ = bounds_.centerY();
usedPointerMask &= ~(1 << input.id);
analogPointerMask &= ~(1 << input.id);
ProcessTouch(input.x, input.y, false);
}
}
Expand Down Expand Up @@ -497,6 +519,7 @@ void PSPCustomStick::Touch(const TouchInput &input) {
posX_ = 0.0f;
posY_ = 0.0f;
usedPointerMask = 0;
analogPointerMask = 0;
return;
}
if (input.flags & TOUCH_DOWN) {
Expand All @@ -510,6 +533,7 @@ void PSPCustomStick::Touch(const TouchInput &input) {
}
dragPointerId_ = input.id;
usedPointerMask |= 1 << input.id;
analogPointerMask |= 1 << input.id;
ProcessTouch(input.x, input.y, true);
}
}
Expand All @@ -524,6 +548,7 @@ void PSPCustomStick::Touch(const TouchInput &input) {
centerX_ = bounds_.centerX();
centerY_ = bounds_.centerY();
usedPointerMask &= ~(1 << input.id);
analogPointerMask &= ~(1 << input.id);
ProcessTouch(input.x, input.y, false);
}
}
Expand Down