-
Notifications
You must be signed in to change notification settings - Fork 2.2k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Mpeg:Only allow firmware >= 3 for warmup #13999
Conversation
Core/HLE/sceMpeg.cpp
Outdated
@@ -34,6 +34,7 @@ | |||
#include "Core/Reporting.h" | |||
#include "GPU/GPUInterface.h" | |||
#include "GPU/GPUState.h" | |||
#include "CORE/HLE/sceKernelMemory.h" |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This needs to be changed to "Core/HLE/sceKernelMemory.h" . Some systems are case sensitive.
Is this supported by testing on hw? I think this is a reasonably safe change anyway, just wondering. |
God eater don't give JPCSPTrace . |
OK, sounds reasonable. |
EA Replay firmware 2.71 |
I think this is fine given how long we haven't had the warm up. I remember testing and trying to simulate it before, and it was tricky. I think it might actually have to do more with timing than number of calls, but I haven't tried testing again in a few years now... -[Unknown] |
I gave some test for more warm up test for other user for mpeg issue ,he said that my change is like frame skip 1 effect..... |
Fix #13996
edit :and delete warmup in sceMpegGetAtracAu