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Mpeg:Only allow firmware >= 3 for warmup #13999

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merged 2 commits into from
Jan 29, 2021
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sum2012
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@sum2012 sum2012 commented Jan 29, 2021

Fix #13996

edit :and delete warmup in sceMpegGetAtracAu

@@ -34,6 +34,7 @@
#include "Core/Reporting.h"
#include "GPU/GPUInterface.h"
#include "GPU/GPUState.h"
#include "CORE/HLE/sceKernelMemory.h"
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This needs to be changed to "Core/HLE/sceKernelMemory.h" . Some systems are case sensitive.

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Is this supported by testing on hw? I think this is a reasonably safe change anyway, just wondering.

@hrydgard hrydgard added the PSMF / MPEG Issue involves scePsmf or sceMpeg video playback. label Jan 29, 2021
@hrydgard hrydgard added this to the v1.11.0 milestone Jan 29, 2021
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sum2012 commented Jan 29, 2021

God eater don't give JPCSPTrace .
MegaMan power up firmware 2.6
Street Supremacy firmware 2.5
So that I give limit in firmware 3.0

@hrydgard
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OK, sounds reasonable.

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sum2012 commented Jan 29, 2021

EA Replay firmware 2.71
After Burner Black Falcon USA firmware 2.82
edit2:Final Fantasy tactics Firmware 3.0.3 the game work without this change

@hrydgard hrydgard merged commit 5484907 into hrydgard:master Jan 29, 2021
@sum2012 sum2012 deleted the mpeg_minor branch January 29, 2021 23:00
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unknownbrackets commented Jan 30, 2021

I think this is fine given how long we haven't had the warm up. I remember testing and trying to simulate it before, and it was tricky. I think it might actually have to do more with timing than number of calls, but I haven't tried testing again in a few years now...

-[Unknown]

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sum2012 commented Jan 30, 2021

I gave some test for more warm up test for other user for mpeg issue ,he said that my change is like frame skip 1 effect.....

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Street Supremacy [ULUS10069] - black screen on latest nightly
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