TexCache: Improve QuickTexHash a little, cleanup ARM64 defines #13353
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This may help #13150, because it makes ARM64 define usage more consistent.
The speedup for QuickTexHash will mostly only be present without lazy texture hashing enabled, and then will be fairly small. The hash time itself is most improved on arm64 by 4%. On iOS it should improve by ~1.6%. My handcoded NEON implementation remains 1.4% faster than the compiler, so there's no change there - but this gap is much better than it was years ago.
Times again tested on 1024 bytes of data (i.e. 16x16 32 bit texture or 32x32 CLUT8 texture.)
-[Unknown]