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Fix the logic around postEffectRequiresFlip so duplicateFrames doesn't require a post shader. #12721

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merged 1 commit into from
Mar 17, 2020

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Fixes #12720 .

@hrydgard hrydgard added the GE emulation Backend-independent GPU issues label Mar 17, 2020
@hrydgard hrydgard added this to the v1.10.0 milestone Mar 17, 2020
@unknownbrackets unknownbrackets merged commit 2519745 into master Mar 17, 2020
@hrydgard hrydgard deleted the fix-duplicate-frames branch March 17, 2020 14:05
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Frame duplication doesn't work if post processing is disabled
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