Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

GPU: Handle bad fog params as large signed vals #11380

Merged
merged 1 commit into from
Sep 10, 2018

Commits on Sep 10, 2018

  1. GPU: Handle bad fog params as large signed vals.

    From tests, it seems they're just treated as valid exponents.
    
    Using 65535 since that's the range of depth, can't think of a game using a
    larger value for a fog parameter, probably never even this large.
    unknownbrackets committed Sep 10, 2018
    Configuration menu
    Copy the full SHA
    797327e View commit details
    Browse the repository at this point in the history