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MX vs. ATV Reflex (USA) ULUS10429 graphics problem #9604
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Does it look correct in the software rendererer? -[Unknown] |
Unfortunately, this dump didn't work out - I think it may be caused by the recently fixed render-to-texture bug. Could you create a new one? Sorry. -[Unknown] |
It's not immediately obvious why, but this detects a 1248x272 framebuffer. The stride is 512, the viewport and region are 512. Maybe it draws at some point to it with a weird stride.
I think I missed something, but essentially this uses:
Complicated effects here... -[Unknown] |
Hey sorry for the bump Using v1.9.3-355-g3f382ec9d this still happens to MX vs ATV Untamed Stepping through the GE debugger i noticed there's a point where it looks fine but the 16px bands Unknown mentioned get drawn on top of |
v1.10.3-1117-g3e6d12101 Just black screen only sound effects and music |
88e772c fixed menus and fmvs but still black screen in-game only hud. |
On Android you also have the same problem/error. |
Only MX vs. ATV: On The Edge is playable for hardware modes |
v1.4-80-gd2172c7
it looks like it has the same problem as #7459
happens with both d3d11 and ogl
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