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@EpicGames @NVIDIAGameWorks @UnityCommunity @HiFramework

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  1. HiAssetBundle_unity HiAssetBundle_unity Public

    Unity's asset bundle solution for end-users to access resources dynamically at runtime.

    C# 71 26

  2. HiSocket HiSocket Public

    It is a lightweight client socket solution, you can used it in C# project or Unity3d

    C# 362 100

  3. CSharpNamingGuidelines CSharpNamingGuidelines Public

    C#命名规范中文版/C#编码规范中文版

    46 10

  4. HigRPC_unity HigRPC_unity Public

    This is a demo display how to ues gRPC in unity editor

    C# 12 4

  5. VoronoiDiagram_UnrealEngine VoronoiDiagram_UnrealEngine Public

    Voronoi Diagram in unreal engine

    C++ 3

  6. ExcelToProtobuf_python ExcelToProtobuf_python Public

    C++ 4 2