This a project that allows developers to explore and test C-APIs using a read eval print loop, also known as a REPL.
BIC’s run-time dependencies are as follows:
To build BIC, you’ll need:
Please ensure you have these installed before building bic. The following command should install these on a Debian/Ubuntu system:
apt-get install build-essential libreadline-dev autoconf-archive libgmp-dev expect flex bison automake m4 libtool pkg-config
You can also use the following command to install the required dependencies via Homebrew on a MacOS system.
brew install bison flex gmp readline autoconf-archive
You can compile and install bic with the following commands:
autoreconf -i ./configure --enable-debug make make install
For building on a MacOS system, you need to change the configure line to:
YACC="$(brew --prefix bison)/bin/bison -y" ./configure --enable-debug
You can use docker to build and run bic with the following command:
docker build -t bic https://github.com/hexagonal-sun/bic.git#master
Once the image is build you can then run bic with:
docker run -i bic
If you are using Arch Linux, you can install bic from AUR:
yay -S bic
When invoking bic with no arguments the user is presented with a REPL prompt:
BIC>
Here you can type C statements and #include
various system headers to
provide access to different APIs on the system. Statements can be entered
directly into the REPL; there is no need to define a function for them to be
evaluated. Say we wish to execute the following C program:
#include <stdio.h>
int main()
{
FILE *f = fopen("out.txt", "w");
fputs("Hello, world!\n", f);
return 0;
}
We can do this on the REPL with BIC using the following commands:
BIC> #include <stdio.h> BIC> FILE *f; f BIC> f = fopen("test.txt", "w"); BIC> fputs("Hello, World!\n", f); 1 BIC>
This will cause bic to call out to the C-library fopen()
and fputs()
functions to create a file and write the hello world string into it. If you
now exit bic, you should see a file test.txt
in the current working
directory with the string Hello, World\n
contained within it.
Notice that after evaluating an expression bic will print the result of evaluation. This can be useful for testing out simple expressions:
BIC> 2 * 8 + fileno(f); 19
You can use bic to obtain information about any variable or type that has
been declared by prefixing it’s name with a ?
. This special syntax only
works in the REPL but will allow you to obtain various characteristics
about types and variables. For example:
BIC> #include <stdio.h> BIC> ?stdout stdout is a pointer to a struct _IO_FILE. value of stdout is 0x7ff1325bc5c0. sizeof(stdout) = 8 bytes. stdout was declared at: /usr/include/stdio.h:138.
When the REPL starts, bic will see if ~/.bic
exists. If it does it is
automatically evaluated and the resulting enviroment is used by the REPL.
This can be useful for defining functions or varibles that are commonly
used. For instance, say our ~/.bic
file contains:
#include <stdio.h>
int increment(int a)
{
return a + 1;
}
puts("Good morning, Dave.");
When we launch the REPL we get:
$ bic Good morning, Dave. BIC> increment(2); 3
If you pass bic a source file, along with -s
, as a command line argument
it will evaluate it, by calling a main()
function. For example, suppose we
have the file test.c
that contains the following:
#include <stdio.h>
int factorial(int n)
{
if (!n)
{
return 1;
}
return n * factorial(n - 1);
}
int main()
{
printf("Factorial of 4 is: %d\n", factorial(4));
return 0;
}
We can then invoke bic with -s test.c
to evaluate it:
$ bic -s test.c Factorial of 4 is: 24
If you wish to pass arguments to a C file, append them to bic’s command
line. Once bic has processed the -s
argument all other arguments are
treated as parameters to be passed to the program. These parameters are
created as argc
and argv
variables and passed to main()
. The value of
argv[0]
is the name of the C file that bic is executing. Consider the
following C program:
#include <stdio.h>
int main(int argc, char *argv[])
{
for (int i = 0; i < argc; i++)
printf("argv[%d] = %s\n", i, argv[i]);
return 0;
}
If we don’t pass any arguments:
$ bic -s test.c argv[0] = test.c
Whereas if we invoke bic with more arguments, they are passed to the program:
$ bic -s test.c -a foo -s bar a b c argv[0] = test.c argv[1] = -a argv[2] = foo argv[3] = -s argv[4] = bar argv[5] = a argv[6] = b argv[7] = c
You can also use a special expression: <REPL>;
in your source code to make
bic drop you into the repl at a particular point in the file evaluation:
You can use bic to explore the APIs of other libraries other than libc. Let’s
suppose we wish to explore the Capstone library, we pass in a -l
option to
make bic load that library when it starts. For example:
Notice that when bic prints a compound data type (a struct
or a union
),
it shows all member names and their corresponding values.
At the heart of bic’s implementation is the tree
object. These are generic
objects that can be used to represent an entire program as well as the
current evaluator state. It is implemented in tree.h
and tree.c
. Each
tree type is defined in c.lang
. The c.lang
file is a lisp-like
specification of:
- Object name, for example
T_ADD
. - A human readable name, such as
Addition
. - A property name prefix, such as
tADD
. - A list of properties for this type, such as
LHS
andRHS
.
The code to create an object with the above set of attributes would be:
(deftype T_ADD "Addition" "tADD"
("LHS" "RHS"))
Once defined, we can use this object in our C code in the following way:
tree make_increment(tree number)
{
tree add = tree_make(T_ADD);
tADD_LHS(add) = number;
tADD_RHS(add) = tree_make_const_int(1);
return add;
}
Notice that a set of accessor macros, tADD_LHS()
and tADD_RHS()
, have
been generated for us to access the different property slots. When
--enable-debug
is set during compilation each one of these macros expands
to a check to ensure that when setting the tADD_LHS
property of an object
that the object is indeed an instance of a T_ADD
.
The c.lang
file is read by numerous source-to-source compilers that
generate code snippets. These utilities include:
gentype
: Generates a list of tree object types.gentree
: Generates a structure that contains all the property data for tree objects.genctypes
: Generates a list of C-Type tree objects - these represent the fundamental data types in C.genaccess
: Generate accessor macros for tree object properties.gengc
: Generate a mark function for each tree object, this allows the garbage collector to traverse object trees.gendump
: Generate code to dump out tree objects recursively.gendot
: Generate a dot file for a giventree
hierarchy, allowing it to be visualised.
The output of the lexer & parser is a tree
object hierarchy which is then
passed into the evaluator (evaluator.c
). The evaluator will then
recursively evaluate each tree element, updating internal evaluator state,
thereby executing a program.
Calls to functions external to the evaluator are handled in a
platform-dependent way. Currently x86_64 and aarch64 are the only supported
platforms and the code to handle this is in the x86_64
and aarch64
folders respectively. This works by taking a function call tree
object
(represented by a T_FN_CALL
) from the evaluator with all arguments
evaluated and marshalling them into a simple linked-list. This is then
traversed in assembly to move the value into the correct register according
to the x86_64 or aarch64 calling-conventions and then branching to the
function address.
The parser and lexer are implemented in parser.m4
and lex.m4
respectively. After passing through M4 the output is two bison parsers and
two flex lexers.
The reason for two parsers is that the grammar for a C REPL is very different than that of a C file. For example, we want the user to be able to type in statements to be evaluated on the REPL without the need for wrapping them in a function. Unfortunately writing a statement that is outside a function body isn’t valid C. As such, we don’t want the user to be able to write bare statements in a C file. To achieve this we have two different set of grammar rules which produces two parsers. Most of the grammar rules do overlap and therefore we use a single M4 file to take care of the differences.