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Currently egui_wgpu breaks when running on Firefox or Chrome using the wgpu WebGL backend, because it has a minimum buffer size restriction of 16.
Presumably it could be fixed by padding UniformBuffer with some extra zeroes, but I've not looked into it much beyond that.
The text was updated successfully, but these errors were encountered:
Should be fixed on master.
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Currently egui_wgpu breaks when running on Firefox or Chrome using the wgpu WebGL backend, because it has a minimum buffer size restriction of 16.
Presumably it could be fixed by padding UniformBuffer with some extra zeroes, but I've not looked into it much beyond that.
The text was updated successfully, but these errors were encountered: