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Migrate validation check for coincident half-edges that are not siblings to new validation infrastructure #2362

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5 changes: 1 addition & 4 deletions crates/fj-core/src/validate/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -78,10 +78,7 @@ use crate::{
validation::{ValidationConfig, ValidationError},
};

pub use self::{
shell::ShellValidationError, sketch::SketchValidationError,
solid::SolidValidationError,
};
pub use self::{sketch::SketchValidationError, solid::SolidValidationError};

/// Assert that some object has a validation error which matches a specific
/// pattern. This is preferred to matching on [`Validate::validate_and_return_first_error`], since usually we don't care about the order.
Expand Down
319 changes: 9 additions & 310 deletions crates/fj-core/src/validate/shell.rs
Original file line number Diff line number Diff line change
@@ -1,16 +1,11 @@
use std::fmt;

use fj_math::{Point, Scalar};

use crate::{
geometry::{CurveBoundary, Geometry, SurfaceGeom},
queries::{
AllHalfEdgesWithSurface, BoundingVerticesOfHalfEdge, SiblingOfHalfEdge,
},
storage::Handle,
topology::{Curve, HalfEdge, Shell, Vertex},
geometry::Geometry,
topology::Shell,
validation::{
checks::{CurveGeometryMismatch, HalfEdgeHasNoSibling},
checks::{
CoincidentHalfEdgesAreNotSiblings, CurveGeometryMismatch,
HalfEdgeHasNoSibling,
},
ValidationCheck,
},
};
Expand All @@ -31,305 +26,9 @@ impl Validate for Shell {
errors.extend(
HalfEdgeHasNoSibling::check(self, geometry, config).map(Into::into),
);
ShellValidationError::check_half_edge_coincidence(
self, geometry, config, errors,
);
}
}

/// [`Shell`] validation failed
#[derive(Clone, Debug, thiserror::Error)]
pub enum ShellValidationError {
/// [`Shell`] contains half-edges that are coincident, but aren't siblings
#[error(
"`Shell` contains `HalfEdge`s that are coincident but are not \
siblings\n\
{boundaries}\
{curves}\
{vertices}\
Half-edge 1: {half_edge_a:#?}\n\
Half-edge 2: {half_edge_b:#?}"
)]
CoincidentHalfEdgesAreNotSiblings {
/// The boundaries of the half-edges
boundaries: Box<CoincidentHalfEdgeBoundaries>,

/// The curves of the half-edges
curves: Box<CoincidentHalfEdgeCurves>,

/// The vertices of the half-edges
vertices: Box<CoincidentHalfEdgeVertices>,

/// The first half-edge
half_edge_a: Handle<HalfEdge>,

/// The second half-edge
half_edge_b: Handle<HalfEdge>,
},
}

impl ShellValidationError {
/// Check that non-sibling half-edges are not coincident
fn check_half_edge_coincidence(
shell: &Shell,
geometry: &Geometry,
config: &ValidationConfig,
errors: &mut Vec<ValidationError>,
) {
let edges_and_surfaces =
shell.all_half_edges_with_surface().collect::<Vec<_>>();

// This is O(N^2) which isn't great, but we can't use a HashMap since we
// need to deal with float inaccuracies. Maybe we could use some smarter
// data-structure like an octree.
for (half_edge_a, surface_a) in &edges_and_surfaces {
for (half_edge_b, surface_b) in &edges_and_surfaces {
// No need to check a half-edge against itself.
if half_edge_a.id() == half_edge_b.id() {
continue;
}

if shell.are_siblings(half_edge_a, half_edge_b, geometry) {
// If the half-edges are siblings, they are allowed to be
// coincident. Must be, in fact. There's another validation
// check that takes care of that.
continue;
}

// If all points on distinct curves are within
// `distinct_min_distance`, that's a problem.
if distances(
half_edge_a.clone(),
geometry.of_surface(surface_a),
half_edge_b.clone(),
geometry.of_surface(surface_b),
geometry,
)
.all(|d| d < config.distinct_min_distance)
{
let boundaries = Box::new(CoincidentHalfEdgeBoundaries {
boundaries: [half_edge_a, half_edge_b].map(
|half_edge| {
geometry.of_half_edge(half_edge).boundary
},
),
});
let curves = Box::new(CoincidentHalfEdgeCurves {
curves: [half_edge_a, half_edge_b]
.map(|half_edge| half_edge.curve().clone()),
});
let vertices = Box::new(CoincidentHalfEdgeVertices {
vertices: [half_edge_a, half_edge_b].map(|half_edge| {
shell
.bounding_vertices_of_half_edge(half_edge)
.expect(
"Expected half-edge to be part of shell",
)
}),
});

errors.push(
Self::CoincidentHalfEdgesAreNotSiblings {
boundaries,
curves,
vertices,
half_edge_a: half_edge_a.clone(),
half_edge_b: half_edge_b.clone(),
}
.into(),
)
}
}
}
}
}

#[derive(Clone, Debug)]
pub struct CoincidentHalfEdgeBoundaries {
pub boundaries: [CurveBoundary<Point<1>>; 2],
}

impl fmt::Display for CoincidentHalfEdgeBoundaries {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let [a, b] = &self.boundaries;

if a != &b.reverse() {
writeln!(
f,
"Boundaries don't match.\n\
\tHalf-edge 1 has boundary `{a:?}`\n\
\tHalf-edge 2 has boundary `{b:?}`\n\
\t(expecting same boundary, but reversed)"
)?;
}

Ok(())
}
}

#[derive(Clone, Debug)]
pub struct CoincidentHalfEdgeCurves {
pub curves: [Handle<Curve>; 2],
}

impl fmt::Display for CoincidentHalfEdgeCurves {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let [a, b] = &self.curves;

if a.id() != b.id() {
writeln!(
f,
"Curves don't match.\n\
\tHalf-edge 1 lies on {a:?}\n\
\tHalf-edge 2 lies on {b:?}\n\
\t(must be the same)"
)?;
}

Ok(())
}
}

#[derive(Clone, Debug)]
pub struct CoincidentHalfEdgeVertices {
pub vertices: [CurveBoundary<Vertex>; 2],
}

impl fmt::Display for CoincidentHalfEdgeVertices {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
let [a, b] = &self.vertices;

if a != &b.clone().reverse() {
writeln!(
f,
"Vertices don't match.\n\
\tHalf-edge 1 is bounded by `{a:?}`\n\
\tHalf-edge 2 is bounded by `{b:?}`\n\
\t(expecting same vertices, but in reverse order)"
)?;
}

Ok(())
}
}

/// Sample two edges at various (currently 3) points in 3D along them.
///
/// Returns an [`Iterator`] of the distance at each sample.
fn distances(
edge_a: Handle<HalfEdge>,
surface_a: &SurfaceGeom,
edge_b: Handle<HalfEdge>,
surface_b: &SurfaceGeom,
geometry: &Geometry,
) -> impl Iterator<Item = Scalar> {
fn sample(
percent: f64,
(edge, surface): (&Handle<HalfEdge>, &SurfaceGeom),
geometry: &Geometry,
) -> Point<3> {
let [start, end] = geometry.of_half_edge(edge).boundary.inner;
let path_coords = start + (end - start) * percent;
let surface_coords = geometry
.of_half_edge(edge)
.path
.point_from_path_coords(path_coords);
surface.point_from_surface_coords(surface_coords)
}

// Three samples (start, middle, end), are enough to detect weather lines
// and circles match. If we were to add more complicated curves, this might
// need to change.
let sample_count = 3;
let step = 1.0 / (sample_count as f64 - 1.0);

let mut distances = Vec::new();
for i in 0..sample_count {
let percent = i as f64 * step;
let sample1 = sample(percent, (&edge_a, surface_a), geometry);
let sample2 = sample(1.0 - percent, (&edge_b, surface_b), geometry);
distances.push(sample1.distance_to(&sample2))
}
distances.into_iter()
}

#[cfg(test)]
mod tests {
use crate::{
assert_contains_err,
operations::{
build::BuildShell,
geometry::{UpdateCurveGeometry, UpdateHalfEdgeGeometry},
insert::Insert,
update::{
UpdateCycle, UpdateFace, UpdateHalfEdge, UpdateRegion,
UpdateShell,
},
},
topology::{Curve, Shell},
validate::{shell::ShellValidationError, Validate, ValidationError},
Core,
};

#[test]
fn coincident_half_edges_are_not_siblings() -> anyhow::Result<()> {
let mut core = Core::new();

let valid = Shell::tetrahedron(
[[0., 0., 0.], [0., 1., 0.], [1., 0., 0.], [0., 0., 1.]],
&mut core,
);
let invalid = valid.shell.update_face(
&valid.abc.face,
|face, core| {
[face.update_region(
|region, core| {
region.update_exterior(
|cycle, core| {
cycle.update_half_edge(
cycle.half_edges().nth_circular(0),
|half_edge, core| {
let curve = Curve::new()
.insert(core)
.copy_geometry_from(
half_edge.curve(),
&mut core.layers.geometry,
);

[half_edge
.update_curve(|_, _| curve, core)
.insert(core)
.set_geometry(
*core
.layers
.geometry
.of_half_edge(half_edge),
&mut core.layers.geometry,
)]
},
core,
)
},
core,
)
},
core,
)]
},
&mut core,
);

valid
.shell
.validate_and_return_first_error(&core.layers.geometry)?;
assert_contains_err!(
core,
invalid,
ValidationError::Shell(
ShellValidationError::CoincidentHalfEdgesAreNotSiblings { .. }
)
errors.extend(
CoincidentHalfEdgesAreNotSiblings::check(self, geometry, config)
.map(Into::into),
);

Ok(())
}
}
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