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Fix more SurfaceVertex duplication issues #1218

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Oct 13, 2022
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29 changes: 9 additions & 20 deletions crates/fj-kernel/src/algorithms/sweep/edge.rs
Original file line number Diff line number Diff line change
Expand Up @@ -90,9 +90,9 @@ impl Sweep for (HalfEdge, Color) {
let top_edge = {
let bottom_vertices = bottom_edge.vertices();

let global_vertices = side_edges.clone().map(|edge| {
let surface_vertices = side_edges.clone().map(|edge| {
let [_, vertex] = edge.vertices();
vertex.global_form().clone()
vertex.surface_form().clone()
});

let points_curve_and_surface =
Expand Down Expand Up @@ -120,30 +120,19 @@ impl Sweep for (HalfEdge, Color) {

let global = GlobalEdge::new(
curve.global_form().clone(),
global_vertices.clone(),
surface_vertices
.clone()
.map(|surface_vertex| surface_vertex.global_form().clone()),
);

let vertices = {
let surface_points = points_curve_and_surface
.map(|(_, point_surface)| point_surface);

// Can be cleaned up, once `zip` is stable:
// https://doc.rust-lang.org/std/primitive.array.html#method.zip
let [a_vertex, b_vertex] = bottom_vertices;
let [a_surface, b_surface] = surface_points;
let [a_global, b_global] = global_vertices;
let vertices = [
(a_vertex, a_surface, a_global),
(b_vertex, b_surface, b_global),
];

vertices.map(|(vertex, point_surface, global_form)| {
let surface_form = SurfaceVertex::new(
point_surface,
surface.clone(),
global_form,
objects,
);
let [a_surface, b_surface] = surface_vertices;
let vertices = [(a_vertex, a_surface), (b_vertex, b_surface)];

vertices.map(|(vertex, surface_form)| {
Vertex::new(vertex.position(), curve.clone(), surface_form)
})
};
Expand Down
36 changes: 19 additions & 17 deletions crates/fj-kernel/src/builder/shell.rs
Original file line number Diff line number Diff line change
Expand Up @@ -141,18 +141,12 @@ impl<'a> ShellBuilder<'a> {
.clone()
.into_iter()
.zip(sides_down.clone())
.zip(&surfaces)
.map(|((side_up, side_down), surface)| {
.map(|(side_up, side_down)| {
let [_, from] = side_up.vertices();
let [to, _] = side_down.vertices();

let from = from.surface_form().clone();
let to = Handle::<SurfaceVertex>::partial()
.with_position(Some(
from.position() + [-edge_length, Z],
))
.with_surface(Some(surface.clone()))
.with_global_form(Some(to.global_form().clone()));
let to = to.surface_form().clone();

let from = Vertex::partial().with_surface_form(Some(from));
let to = Vertex::partial().with_surface_form(Some(to));
Expand Down Expand Up @@ -194,6 +188,8 @@ impl<'a> ShellBuilder<'a> {
let mut top_edges = top_edges;
top_edges.reverse();

let mut vertex_prev = None;

let mut edges = Vec::new();
for (points, edge) in points.windows(2).zip(top_edges) {
// This can't panic, as we passed `2` to `windows`. Can be
Expand All @@ -204,20 +200,26 @@ impl<'a> ShellBuilder<'a> {
// https://doc.rust-lang.org/std/primitive.array.html#method.zip
let [point_a, point_b] = points;
let [vertex_a, vertex_b] = edge.vertices().clone();
let vertices = [(point_a, vertex_a), (point_b, vertex_b)].map(
|(point, vertex)| {
let surface_form = Handle::<SurfaceVertex>::partial()
let vertices = [
(point_a, vertex_a, vertex_prev.clone()),
(point_b, vertex_b, None),
]
.map(|(point, vertex, surface_form)| {
let surface_form = surface_form.unwrap_or_else(|| {
Handle::<SurfaceVertex>::partial()
.with_position(Some(point))
.with_surface(Some(surface.clone()))
.with_global_form(Some(
vertex.global_form().clone(),
))
.build(self.objects);
Vertex::partial()
.with_position(Some(vertex.position()))
.with_surface_form(Some(surface_form))
},
);
.build(self.objects)
});
vertex_prev = Some(surface_form.clone());

Vertex::partial()
.with_position(Some(vertex.position()))
.with_surface_form(Some(surface_form))
});

edges.push(
HalfEdge::partial()
Expand Down