Version 3.5
Release Highlights:
- New
osgEarthCesium
nodekit using the cesium-native SDK for 3D-Tiles integration - Upgrades to the
TerrainConstraintLayer
for better meshing, performance, and support for 3D model constraints - New
TerrainMeshLayer
for "bring your own" terrain surface meshing - Integration of spdlog logging SDK (optional)
- Various updates to the
osgearth_imgui
panels - Updated Triton and Silverlining shader sets