react-native-router-flux
is a different API over react-navigation
. It helps users to define all the routes in one central place and navigate and communicate between different screens in an easy way. But it also means that react-native-router-flux
inherits all limitations and changes from updated versions.
v4.2.0-beta.x is based on React Navigation v4.x
v4.1.0-beta.x is based on React Navigation v3.x
v4.0.x is based on [React Navigation v2.x]. See this branch and docs for v3 based on deprecated React Native Experimental Navigation API. It is not supported and may not work with latest React Native versions.
v4.0.0-beta.x is based on React Navigation v1.5.x. See this branch for this version. It is also not supported and may not work with the latest React Native versions.
- Install native dependencies used by React Native Router (https://reactnavigation.org/docs/en/getting-started.html)
- Install this component
yarn add react-native-router-flux
Define all your routes in one React component...
const App = () => (
<Router>
<Stack key="root">
<Scene key="login" component={Login} title="Login" />
<Scene key="register" component={Register} title="Register" />
<Scene key="home" component={Home} />
</Stack>
</Router>
);
...and navigate from one scene to another scene with a simple and powerful API.
// Login.js
// navigate to 'home' as defined in your top-level router
Actions.home(PARAMS);
// go back (i.e. pop the current screen off the nav stack)
Actions.pop();
// refresh the current Scene with the specified props
Actions.refresh({ param1: 'hello', param2: 'world' });
For a full listing of the API, view the API docs.
Try the example apps
# Get the code
git clone https://github.com/aksonov/react-native-router-flux.git
cd react-native-router-flux/examples/[expo|react-native|redux]
# Installing dependencies
yarn
# Run it
yarn start
- Based on latest React Navigation API
- Separate navigation logic from presentation. You may now change navigation state directly from your business logic code - stores/reducers/etc. navigationStore
- Built-in state machine (v3
Switch
replacement)- Each
Scene
withcomponent
defined can haveonEnter
/onExit
/on
handlers. onEnter
/on
handler can be async.- For 'truthy' return of
onEnter
/on
,success
handler (if defined) will be executed- if
success
is a string then router will navigate to theScene
with that key
- if
- in case of handler's failure,
failure
prop (if defined) will be run. - Combining
onEnter
,onExit
,success
, andfailure
makes patterns like authentication, data validation, and conditional transitions simple and intuitive.
- Each
- MobX-friendly: all scenes are wrapped with
observer
. You may subscribe tonavigationStore
(Actions
in v3) and observe current navigation state. Not applicable to Redux. - Flexible Nav bar customization, currently not allowed by React Navigation: react-navigation/react-navigation#779
- Drawer support (provided by React Navigation)
- Inheritance of scene attributes allow you to avoid any code/attribute duplications. Adding
rightTitle
to a scene will apply to all child scenes simultaneously. See example app. - Access to your app navigations state as simple as
Actions.state
. - Use
Actions.currentScene
to get name of current scene.
-
This is just a helpful tip for anyone who use the onExit/onEnter methods as a static method in their Component Class. Please refer to this link https://reactjs.org/docs/higher-order-components.html.
-
If your Scene Components are Wrapped in Custom HOCs/ Decorators, then the static onExit/onEnter methods will not work as your Custom HOCs will not copy the static methods over to your Enhanced Component.Use the npm package called hoist-non-react-statics to copy your Component level static methods over to your Enhanced Component.
- If you have a Scene where in you want to make some changes to your Component State when Back button is pressed, then doing this
<Scene key={...} component={...} onBack={()=>{/*code*/}}/>
will not help.
<Scene key={...} component={...} onBack={()=>{/*code*/}} back={true}/>
Make sure back = true is passed to your scene, now in your Component's lifecycle add this
componentDidMount(){
InteractionManager.runAfterInteractions(()=> {
Actions.refresh({onBack:()=>this.changeSomethingInYourComponent()})
})
}
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