Version 1.32.5
• Multi-monitor support: you can now stream multiple monitors simultaneously, with the following limits:
Meta Quest 3: Up to 3 monitors.
Meta Quest 2, Meta Quest Pro, Pico Neo 3, Pico 4, Vive Focus 3, Vive XR Elite: Up to 2 monitors.
Meta Quest 1: Only 1 monitor is supported
On Windows those can be real physical monitors or virtual ones (click below the screen to add/remove monitors). MacOS only supports physical, AirPlay monitors for now; creating virtual ones will be supported in a future update but you can use BetterDisplay to create virtual ones for now.
• Added keyboard passthrough support on Quest (with the keyboards Meta supports)
• Improved support for Windows on Arm
• Added Adaptive quantization checkbox in the Streamer window, Options tab. Only applies to 10-bit codecs
• Added checkbox in Settings tab to auto-arrange monitors on recenter (enabled by default)
• Added button in Settings tab to arrange monitors manually
• Thumbstick can now be used to change size/distance when holding screen with grip
• You can now move the keyboard when holding the grip
• Increased max desktop bitrate to 120 Mbps (total for all monitors)
• Added portrait mode button in the screen toolbar for secondary screens (Windows only)
• Switched to using relative mouse movements with Bluetooth trackpads/mice
• Fixed microphone delay issues that some folks were experiencing
• Desktop toolbar will no longer appear when clicking below the screen with hand tracking. It will be shown when using the Quest menu left hand gesture instead
• Fixed game compatibility with: The Wizards - Dark Times, The 7th Guest, Roblox, Gravity Sketch, Crossfire: Sierra Squad, Zenith the last city, Resist, Underdog, Walkabout Mini-golf, Breachers, WRC, Ghosts of Tabor, Contractors, Hubris now using VDXR by default
• Fixed index finger bending in VRChat when holding the controller
• Fixed many compatibility issues with VDXR
• Added ultra-wide and other common resolutions for the virtual monitors
• Fixed bug with Nvidia encoder freezing when switching between H.264/HEVC and the 10-bit codecs on v555 drivers
• Virtual Vive trackers can now be powered off/on via SteamVR Manage Trackers (use "Held in hand" role to power off) without needing to restart SteamVR
• Screens can now be moved without hiding the keyboard
• Fixed issue with keyboard appearing too far or behind the screen
• Fixed detection of hardware encoder at startup which could prevent multi-monitor from working
• Fixed lingering Streamer icon in the system tray when switching users
• Fixed microphone pops
• Fixed issue with 32-bit games in VDXR