A Total Convention of VCS Map to MTASA with original game atmosphere. The goal of this project is to provide a boilerplate for your further gamemode development. This resource includes VCS styled map, hud, vehicles, weapons, peds, weather, etc. Currently, many things are still working in progress, if you find any issue or you want to contribute, you're welcome!
- Wrong LODs position and rotation for some objects (LODs with duplicated objects not working)
- Timed Object are missing
- Map
- Interiors
- Empire Buildings
- Objects Fix
Aplha Blending TexturesBreakble ObjectsTime Object- UV Animation
- Incorrect Objects Roatation
Txds Mapping (Needs custom implmention fix txdp flag)
- 2DFX Lighting Fix - Done
Street Lamp (Done)Traffic Light (Done)
- Vehicle (Partially done)
- Peds
- Weapons
- HUD/UI
- Game Texts
RadioVehicle Name- Zone Name
- HUD
- Weapon
HealthArmourOxygen (In Water)Cash
- Game Texts
- Radio Stations - Done
Flash FMEmotionWave 103PraradiseFresh FMVCFL
- Post Fx
- Shader
Sun EffectTrailRadiosityBuilding Pipeline- Water Pipeline
- Leeds Vehicle Pipeline
- Grading
- Weather
Timecyc(Note Some parameter is not supported by mta yet, but all supported have been correctly ported)Color filter
- Particle FX
Water (Only the texture is ported)Clouds- Explosion FX
- Fire
Corona (Light Particle)
- Shader