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Guillaume Sabran edited this page Feb 8, 2017 · 10 revisions

DDDKit

An open source iOS 360 video player. It's in Swift (OpenGL backed) and designed as a generic library for 3D rendering.

Example of use cases

  • 360 video player
  • photo / video filters within a 3D scene
  • generic 3D scene

Not currently supported

  • physics
  • simple to create animations

Why not SceneKit?

  • bugs, such as memory leaks
  • indirect video support (through SpriteKit)
  • poor documentation
  • unresponsiveness from Apple on issues, and no timeline on fixes
  • no access to code to fix things yourself, since it's not open source.
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