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Render bare_rock pattern from z13, same as shingle and scree #4072
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Renders rock_overlay.png pattern from z13 only, instead of z5. This is the same level when the similar features natural=scree and natural=shingle are first distinguished from bare_rock by a pattern.
On the one hand I understand this as a rule, but in practice pure color areas look cryptic to me. For example in Snowdonia National Park z12 looks like industrial areas and on Corsica this looks similar to military area color nearby. |
That's how we render That's done in #3670, where unvegetated areas are rendered as The current rendering is lightened 20% at low zoom, so it looks a little too similar to some other features. |
I think this is fine - adjusting the low zoom color for the bare ground areas could be considered - but this makes relatively little sense as long as the fading is messing with the color relationships anyway. |
Since brown looks more or less like a mud, I expect that might be hard without the patterns. But of course one should see test such assumptions. |
We currently use earth-tones ("brown") for: In addition to And before we had the earth-tone I don't think those ALL look like mud, do they? ;-) |
I have never seen a garage area being THAT big... We don't expect to see anything like this on these levels and there are relatively few types of objects, so it's much easier to find better fitting colors. Another idea might be to mix background brown with some grey taken from the pattern. Mud could be more brown and less grey, since this is basically a soft (watered) ground. In general, it seems that bare ground and mud are currently "flipped", so maybe just flipping them would be enough. |
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Works as intended and restores the previous state and with that the last remaining pattern use at low zoom levels (together with wetland - see #4094).
Fixes #3862
Partial revert of #3458
Changes proposed in this pull request:
rock_overlay.png
pattern from z13 only, instead of z5, fornatural=bare_rock
natural=scree
andnatural=shingle
are first distinguished fromnatural=bare_rock
by a pattern.Test renderings with links to the example places:
Wales - NW
https://www.openstreetmap.org/#map=12/53.0707/-4.1940
z13 - unchanged
z12 before
z12 after
z11 before
z11 after
Wales - Snowdonia National Park
https://www.openstreetmap.org/#map=13/52.9000/-4.0023
z13 Unchanged
z12 before
z12 after
z11 before
z11 after
Corsica - South
https://www.openstreetmap.org/#map=12/41.6185/9.1643.png
z13 same
z12 before
z12 after
z11 before
z11 after
Corsica - North
https://www.openstreetmap.org/#map=12/42.5801/9.3068
z13 same
z12 before
z12 after
z11 before
z11 after