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Added random seed method #4

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Added random seed method #4

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@xffxff xffxff commented Jan 10, 2019

I found that you have not implemented this method yet, so I can't create a multiprocess vectorized wrapper for multiple environments. Then I added the seed method and it works.

@xffxff xffxff closed this Jan 10, 2019
@xffxff xffxff reopened this Jan 10, 2019
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xffxff commented Jan 10, 2019

I found that the termination signal is one step late.
image
If I run env.step(2) to let the agent go one step down, it should have got reward -1 and done=True, but termination signal is not True.
deepinscreenshot_select-area_20190110201230

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