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This repository has been archived by the owner on Nov 8, 2019. It is now read-only.

GVR SDK for Unity v1.130.0

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@rusmaxham rusmaxham released this 16 Mar 17:57
· 10 commits to master since this release

Breaking changes

  • None

Deprecations

  • None

Behavioral changes

  • Using the Google VR keyboard no longer disables positional headtracking on Standalone headsets. Removed InputTracking.disablePositionalTracking = true from the AndroidNativeKeyboardProvider constructor.

Other changes

  • Changed the default value for maxReticleDistance on GvrReticlePointer from 10.0f to 20.0f.
  • Fix compilation errors (issue 861) in Unity 2018.1 and newer.
  • Fix compile time warnings due to member hiding inerherited member.
  • Updated bundled lib GVR for Android to v1.130.0.

Bug fixes

  • Fix iOS crash when trying to use camera to scan QR codes (issue 326). Added build postprocessor to add NSCameraUsageDescription to Info.plist.
  • GVR keyboard now sends touch updates, fixes CJK language suggestions bar.
  • Fixed permission flow samples to prevent leaking ServiceConnection to Google VR Services by properly closing DaydreamApi instance.
  • Fix InstantPreview APK version check, so that previously installed APKs are correctly updated by newer ones.