This repository has been archived by the owner on Nov 8, 2019. It is now read-only.
GVR SDK for Unity v1.130.0
Breaking changes
- None
Deprecations
- None
Behavioral changes
- Using the Google VR keyboard no longer disables positional headtracking on Standalone headsets. Removed
InputTracking.disablePositionalTracking = true
from theAndroidNativeKeyboardProvider
constructor.
Other changes
- Changed the default value for
maxReticleDistance
onGvrReticlePointer
from10.0f
to20.0f
. - Fix compilation errors (issue 861) in Unity 2018.1 and newer.
- Fix compile time warnings due to member hiding inerherited member.
- Updated bundled lib GVR for Android to v1.130.0.
Bug fixes
- Fix iOS crash when trying to use camera to scan QR codes (issue 326). Added build postprocessor to add
NSCameraUsageDescription
to Info.plist. - GVR keyboard now sends touch updates, fixes CJK language suggestions bar.
- Fixed permission flow samples to prevent leaking
ServiceConnection
to Google VR Services by properly closingDaydreamApi
instance. - Fix InstantPreview APK version check, so that previously installed APKs are correctly updated by newer ones.