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Adding resources limits for E2E tests gameserver Spec #606

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merged 2 commits into from
Feb 21, 2019

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aLekSer
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@aLekSer aLekSer commented Feb 20, 2019

Decrease the amount of CPU, memory resources per Gameserver.
So that we can execute bigger STRESS_TEST_LEVEL in the same cluster.

Requested in #511.

Decrease the amount of CPU, memory resources per Gameserver.
So that we can exucute bigger STRESS_TEST_LEVEL in the same cluster.
@aLekSer aLekSer changed the title Adding resources to E2E tests gameserver Spec Adding resources limits for E2E tests gameserver Spec Feb 20, 2019
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Build Succeeded 👏

Build Id: be2f4eda-ae45-493f-b6fc-f6ef7acb2961

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/606/head:pr_606 && git checkout pr_606
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.8.0-1711be2

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Build Failed 😱

Build Id: 773aca22-3177-43e2-9e96-1bd45fb9a55a

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Build Succeeded 👏

Build Id: d869ccd7-0979-4ec8-b09f-f7bcb9ad2e56

The following development artifacts have been built, and will exist for the next 30 days:

A preview of the website (the last 30 builds are retained):

To install this version:

  • git fetch https://github.com/GoogleCloudPlatform/agones.git pull/606/head:pr_606 && git checkout pr_606
  • helm install install/helm/agones --namespace agones-system --name agones --set agones.image.tag=0.8.0-2b02792

@markmandel markmandel merged commit 4d4c356 into googleforgames:master Feb 21, 2019
@markmandel markmandel added this to the 0.9.0 milestone Feb 21, 2019
@markmandel markmandel added area/build-tools Development tooling. I.e. pretty much everything in the `build` directory. area/tests Unit tests, e2e tests, anything to make sure things don't break labels Feb 21, 2019
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4 participants