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Unreal SDK fix for setting capacity for Player Tracking and Editor error messages #2846
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…void run-time warnings and errors
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Build Succeeded 👏 Build Id: 44f1261a-db42-407b-a550-487b2821f975 The following development artifacts have been built, and will exist for the next 30 days:
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@YannickLange , @domgreen , @highlyunavailable , @dotcom - summoning as past Unreal contributors. Any issues? |
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[APPROVALNOTIFIER] This PR is NOT APPROVED This pull-request has been approved by: Titantompa, zmerlynn The full list of commands accepted by this bot can be found here.
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…ror messages (googleforgames#2846) * Added initialization of members in FDuration and FPlayerCapacity to avoid run-time warnings and errors * Corrected the HTTP method of the SetPlayerCapacity to FHttpVerb::Put
What type of PR is this?
/kind bug
What this PR does / Why we need it:
This PR resolves two problems in the Unreal SDK.
FDuration
andFPlayerCapacity
structs not having any default value for their int64 properties.Which issue(s) this PR fixes:
Closes #2844
Closes #2845
Special notes for your reviewer:
Unreal Engine version 5.1.0
Build logs*