Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Remove Windows FAQ Entry #2811

Merged
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
12 changes: 0 additions & 12 deletions site/content/en/docs/FAQ/_index.md
Original file line number Diff line number Diff line change
Expand Up @@ -184,18 +184,6 @@ This number could vary depending on the underlying scaling capabilities
of your cloud provider, Kubernetes cluster configuration, and your GameServer Ready startup time, and
therefore we recommend you always run your own load tests for your specific game and game server containers.

## Operating Systems

### Are Windows Container game servers supported by Agones?

As of Kubernetes 1.14, Windows Container support
[has been released as GA](https://kubernetes.io/blog/2019/03/25/kubernetes-1-14-release-announcement/).

That being said, Agones has yet to be tested with Windows Nodes and work on this feature has not been started.

If you are interested in this feature and/or contributing, please add a comment to the
[Running windows game server](https://github.com/googleforgames/agones/issues/54) ticket.

## Ecosystem

### Is there an example of Agones and Open Match working together?
Expand Down