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Integrated Helm into the build
and development system
#170
Merged
cyriltovena
merged 1 commit into
googleforgames:master
from
markmandel:feature/helm-0.2
Apr 10, 2018
Merged
Integrated Helm into the build
and development system
#170
cyriltovena
merged 1 commit into
googleforgames:master
from
markmandel:feature/helm-0.2
Apr 10, 2018
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This removes the `sed` based templating and replaces it with a helm based workflow. All the `make` commands have stayed exactly the same. This also moves the existing 0.1 release helm chat to the 0.2 development chart, and includes the features that were otherwise missing for 0.2 If you have an existing development cluster, it may be easiest to delete them and recreate them, as the tooling will install helm automatically now on cluster creation. I also snuck in some small Kubernetes 1.9.x upgrades as well. Parent ticket: googleforgames#101
markmandel
added
the
area/build-tools
Development tooling. I.e. pretty much everything in the `build` directory.
label
Apr 9, 2018
/cc @fooock |
Build Succeeded 👏 Build Id: e66af0ab-4b49-4ee6-a1e1-1601c477bdcd The following development artifacts have been built, and will exist for the next 30 days:
|
markmandel
added a commit
to markmandel/agones
that referenced
this pull request
Apr 9, 2018
This implements a `make gen-install` target that will generate the install.yaml via `helm template`. This also extends `make test` to have a test to ensure that the `install.yaml` is always kept up to sync with the Helm chart, otehrwise the build will fail. This does remove the explicit permissions for RBAC, but we don't have a specific need for them right now, so I feel it's worth the sacrifice to ensure these two configuration options stay in sync. Blocks on googleforgames#170, Parent ticket: googleforgames#101
cyriltovena
approved these changes
Apr 10, 2018
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Looks good to me,
We loose the ability to use funky image tag but it's really minor and not needed.
markmandel
added a commit
to markmandel/agones
that referenced
this pull request
Apr 10, 2018
This implements a `make gen-install` target that will generate the install.yaml via `helm template`. This also extends `make test` to have a test to ensure that the `install.yaml` is always kept up to sync with the Helm chart, otehrwise the build will fail. This does remove the explicit permissions for RBAC, but we don't have a specific need for them right now, so I feel it's worth the sacrifice to ensure these two configuration options stay in sync. Blocks on googleforgames#170, Parent ticket: googleforgames#101
markmandel
added a commit
to markmandel/agones
that referenced
this pull request
Apr 10, 2018
This implements a `make gen-install` target that will generate the install.yaml via `helm template`. This also extends `make test` to have a test to ensure that the `install.yaml` is always kept up to sync with the Helm chart, otehrwise the build will fail. This does remove the explicit permissions for RBAC, but we don't have a specific need for them right now, so I feel it's worth the sacrifice to ensure these two configuration options stay in sync. Blocks on googleforgames#170, Parent ticket: googleforgames#101
markmandel
added a commit
to markmandel/agones
that referenced
this pull request
Apr 10, 2018
This implements a `make gen-install` target that will generate the install.yaml via `helm template`. This also extends `make test` to have a test to ensure that the `install.yaml` is always kept up to sync with the Helm chart, otehrwise the build will fail. This does remove the explicit permissions for RBAC, but we don't have a specific need for them right now, so I feel it's worth the sacrifice to ensure these two configuration options stay in sync. Blocks on googleforgames#170, Parent ticket: googleforgames#101
markmandel
added a commit
to markmandel/agones
that referenced
this pull request
Apr 10, 2018
This implements a `make gen-install` target that will generate the install.yaml via `helm template`. This also extends `make test` to have a test to ensure that the `install.yaml` is always kept up to sync with the Helm chart, otehrwise the build will fail. This does remove the explicit permissions for RBAC, but we don't have a specific need for them right now, so I feel it's worth the sacrifice to ensure these two configuration options stay in sync. Blocks on googleforgames#170, Parent ticket: googleforgames#101
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This removes the
sed
based templating and replaces it with a helm based workflow. All themake
commands have stayed exactly the same.This also moves the existing 0.1 release helm chat to the 0.2 development chart, and includes the features that were otherwise missing for 0.2
If you have an existing development cluster, it may be easiest to delete them and recreate them, as the tooling will install helm automatically now on cluster creation.
I also snuck in some small Kubernetes 1.9.x upgrades as well.
Parent ticket: #101