Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added missing FailNow calls to sdkserver unit tests #1659

Merged
merged 3 commits into from
Jul 8, 2020
Merged
Show file tree
Hide file tree
Changes from 2 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
91 changes: 43 additions & 48 deletions pkg/sdkserver/sdkserver_test.go
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ import (
agruntime "agones.dev/agones/pkg/util/runtime"
"github.com/sirupsen/logrus"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
"golang.org/x/net/context"
metav1 "k8s.io/apimachinery/pkg/apis/meta/v1"
"k8s.io/apimachinery/pkg/runtime"
Expand Down Expand Up @@ -333,7 +334,7 @@ func TestSidecarUpdateState(t *testing.T) {
t.Run(k, func(t *testing.T) {
m := agtesting.NewMocks()
sc, err := defaultSidecar(m)
assert.Nil(t, err)
require.NoError(t, err)
sc.gsState = agonesv1.GameServerStateReady

updated := false
Expand Down Expand Up @@ -373,7 +374,8 @@ func TestSidecarHealthLastUpdated(t *testing.T) {
m := agtesting.NewMocks()

sc, err := defaultSidecar(m)
assert.Nil(t, err)
require.NoError(t, err)

sc.health = agonesv1.Health{Disabled: false}
fc := clock.NewFakeClock(now)
sc.clock = fc
Expand Down Expand Up @@ -420,7 +422,7 @@ func TestSidecarUnhealthyMessage(t *testing.T) {

m := agtesting.NewMocks()
sc, err := NewSDKServer("test", "default", m.KubeClient, m.AgonesClient)
assert.NoError(t, err)
require.NoError(t, err)

m.AgonesClient.AddReactor("list", "gameservers", func(action k8stesting.Action) (bool, runtime.Object, error) {
gs := agonesv1.GameServer{
Expand Down Expand Up @@ -466,13 +468,13 @@ func TestSidecarHealthy(t *testing.T) {

m := agtesting.NewMocks()
sc, err := defaultSidecar(m)
require.NoError(t, err)

// manually set the values
sc.health = agonesv1.Health{FailureThreshold: 1}
sc.healthTimeout = 5 * time.Second
sc.initHealthLastUpdated(0 * time.Second)

assert.Nil(t, err)

now := time.Now().UTC()
fc := clock.NewFakeClock(now)
sc.clock = fc
Expand Down Expand Up @@ -566,7 +568,8 @@ func TestSidecarHealthy(t *testing.T) {
func TestSidecarHTTPHealthCheck(t *testing.T) {
m := agtesting.NewMocks()
sc, err := NewSDKServer("test", "default", m.KubeClient, m.AgonesClient)
assert.Nil(t, err)
require.NoError(t, err)

now := time.Now().Add(time.Hour).UTC()
fc := clock.NewFakeClock(now)
// now we control time - so slow machines won't fail anymore
Expand Down Expand Up @@ -633,14 +636,14 @@ func TestSDKServerGetGameServer(t *testing.T) {
defer close(stop)

sc, err := defaultSidecar(m)
assert.Nil(t, err)
require.NoError(t, err)

sc.informerFactory.Start(stop)
assert.True(t, cache.WaitForCacheSync(stop, sc.gameServerSynced))
sc.gsWaitForSync.Done()

result, err := sc.GetGameServer(context.Background(), &sdk.Empty{})
assert.Nil(t, err)
require.NoError(t, err)
assert.Equal(t, fixture.ObjectMeta.Name, result.ObjectMeta.Name)
assert.Equal(t, fixture.ObjectMeta.Namespace, result.ObjectMeta.Namespace)
assert.Equal(t, string(fixture.Status.State), result.Status.State)
Expand All @@ -652,13 +655,11 @@ func TestSDKServerWatchGameServer(t *testing.T) {
agruntime.FeatureTestMutex.Lock()
defer agruntime.FeatureTestMutex.Unlock()
err := agruntime.ParseFeatures(string(agruntime.FeatureSDKWatchSendOnExecute) + "=false")
if err != nil {
assert.FailNow(t, "Can not parse FeatureSDKWatchSendOnExecute")
}
require.NoError(t, err, "Can not parse FeatureSDKWatchSendOnExecute")

m := agtesting.NewMocks()
sc, err := defaultSidecar(m)
assert.Nil(t, err)
require.NoError(t, err)
assert.Empty(t, sc.connectedStreams)

stream := newGameServerMockStream()
Expand Down Expand Up @@ -694,14 +695,10 @@ func TestSDKServerWatchGameServerFeatureSDKWatchSendOnExecute(t *testing.T) {
m.AgonesClient.AddWatchReactor("gameservers", k8stesting.DefaultWatchReactor(fakeWatch, nil))

err := agruntime.ParseFeatures(string(agruntime.FeatureSDKWatchSendOnExecute) + "=true")
if err != nil {
assert.FailNow(t, "Can not parse FeatureSDKWatchSendOnExecute")
}
require.NoError(t, err, "Can not parse FeatureSDKWatchSendOnExecute")

sc, err := defaultSidecar(m)
if !assert.NoError(t, err) {
t.Fatal("Can not create sidecar")
}
require.NoError(t, err)
assert.Empty(t, sc.connectedStreams)

stop := make(chan struct{})
Expand Down Expand Up @@ -757,13 +754,11 @@ func TestSDKServerSendGameServerUpdate(t *testing.T) {
agruntime.FeatureTestMutex.Lock()
defer agruntime.FeatureTestMutex.Unlock()
err := agruntime.ParseFeatures(string(agruntime.FeatureSDKWatchSendOnExecute) + "=false")
if err != nil {
assert.FailNow(t, "Can not parse FeatureSDKWatchSendOnExecute")
}
require.NoError(t, err, "Can not parse FeatureSDKWatchSendOnExecute")

m := agtesting.NewMocks()
sc, err := defaultSidecar(m)
assert.Nil(t, err)
require.NoError(t, err)
assert.Empty(t, sc.connectedStreams)

stop := make(chan struct{})
Expand Down Expand Up @@ -796,9 +791,7 @@ func TestSDKServerUpdateEventHandler(t *testing.T) {
agruntime.FeatureTestMutex.Lock()
defer agruntime.FeatureTestMutex.Unlock()
err := agruntime.ParseFeatures(string(agruntime.FeatureSDKWatchSendOnExecute) + "=false")
if err != nil {
assert.FailNow(t, "Can not parse FeatureSDKWatchSendOnExecute")
}
require.NoError(t, err, "Can not parse FeatureSDKWatchSendOnExecute")

m := agtesting.NewMocks()
fakeWatch := watch.NewFake()
Expand All @@ -808,7 +801,7 @@ func TestSDKServerUpdateEventHandler(t *testing.T) {
defer close(stop)

sc, err := defaultSidecar(m)
assert.Nil(t, err)
require.NoError(t, err)

sc.informerFactory.Start(stop)
assert.True(t, cache.WaitForCacheSync(stop, sc.gameServerSynced))
Expand Down Expand Up @@ -868,7 +861,8 @@ func TestSDKServerReserveTimeoutOnRun(t *testing.T) {
})

sc, err := defaultSidecar(m)
assert.NoError(t, err)
require.NoError(t, err)

stop := make(chan struct{})
sc.informerFactory.Start(stop)
assert.True(t, cache.WaitForCacheSync(stop, sc.gameServerSynced))
Expand Down Expand Up @@ -1018,14 +1012,14 @@ func TestSDKServerPlayerCapacity(t *testing.T) {
defer agruntime.FeatureTestMutex.Unlock()

err := agruntime.ParseFeatures(string(agruntime.FeaturePlayerTracking) + "=true")
assert.NoError(t, err)
require.NoError(t, err, "Can not parse FeaturePlayerTracking feature")

m := agtesting.NewMocks()
stop := make(chan struct{})
defer close(stop)

sc, err := defaultSidecar(m)
assert.Nil(t, err)
require.NoError(t, err)

m.AgonesClient.AddReactor("list", "gameservers", func(action k8stesting.Action) (bool, runtime.Object, error) {
gs := agonesv1.GameServer{
Expand Down Expand Up @@ -1075,7 +1069,7 @@ func TestSDKServerPlayerCapacity(t *testing.T) {
assert.NoError(t, err)

count, err := sc.GetPlayerCapacity(context.Background(), &alpha.Empty{})
assert.NoError(t, err)
require.NoError(t, err)
assert.Equal(t, int64(20), count.Count)

// on an update, confirm that the update hits the K8s api
Expand All @@ -1095,14 +1089,14 @@ func TestSDKServerPlayerConnectAndDisconnect(t *testing.T) {
defer agruntime.FeatureTestMutex.Unlock()

err := agruntime.ParseFeatures(string(agruntime.FeaturePlayerTracking) + "=true")
assert.NoError(t, err)
require.NoError(t, err, "Can not parse FeaturePlayerTracking feature")

m := agtesting.NewMocks()
stop := make(chan struct{})
defer close(stop)

sc, err := defaultSidecar(m)
assert.Nil(t, err)
require.NoError(t, err)

capacity := int64(3)
m.AgonesClient.AddReactor("list", "gameservers", func(action k8stesting.Action) (bool, runtime.Object, error) {
Expand Down Expand Up @@ -1149,34 +1143,35 @@ func TestSDKServerPlayerConnectAndDisconnect(t *testing.T) {
assert.NoError(t, err)

count, err := sc.GetPlayerCount(context.Background(), e)
require.NoError(t, err)
assert.Equal(t, int64(0), count.Count)

list, err := sc.GetConnectedPlayers(context.Background(), e)
assert.NoError(t, err)
require.NoError(t, err)
assert.Empty(t, list.List)

ok, err := sc.IsPlayerConnected(context.Background(), &alpha.PlayerID{PlayerID: "1"})
assert.NoError(t, err)
require.NoError(t, err)
assert.False(t, ok.Bool, "no player connected yet")

// sdk value should always be correct, even if we send more than one update per second.
for i := int64(0); i < capacity; i++ {
token := strconv.FormatInt(i, 10)
id := &alpha.PlayerID{PlayerID: token}
ok, err := sc.PlayerConnect(context.Background(), id)
assert.NoError(t, err)
require.NoError(t, err)
assert.True(t, ok.Bool, "Player "+token+" should not yet be connected")

ok, err = sc.IsPlayerConnected(context.Background(), id)
assert.NoError(t, err)
require.NoError(t, err)
assert.True(t, ok.Bool, "Player "+token+" should be connected")
}
count, err = sc.GetPlayerCount(context.Background(), e)
assert.NoError(t, err)
require.NoError(t, err)
assert.Equal(t, capacity, count.Count)

list, err = sc.GetConnectedPlayers(context.Background(), e)
assert.NoError(t, err)
require.NoError(t, err)
assert.Equal(t, []string{"0", "1", "2"}, list.List)

// on an update, confirm that the update hits the K8s api, only once
Expand Down Expand Up @@ -1207,19 +1202,19 @@ func TestSDKServerPlayerConnectAndDisconnect(t *testing.T) {
token := strconv.FormatInt(i, 10)
id := &alpha.PlayerID{PlayerID: token}
ok, err := sc.PlayerDisconnect(context.Background(), id)
assert.NoError(t, err)
require.NoError(t, err)
assert.Truef(t, ok.Bool, "Player %s should be disconnected", token)

ok, err = sc.IsPlayerConnected(context.Background(), id)
assert.NoError(t, err)
require.NoError(t, err)
assert.Falsef(t, ok.Bool, "Player %s should be connected", token)
}
count, err = sc.GetPlayerCount(context.Background(), e)
assert.NoError(t, err)
require.NoError(t, err)
assert.Equal(t, int64(1), count.Count)

list, err = sc.GetConnectedPlayers(context.Background(), e)
assert.NoError(t, err)
require.NoError(t, err)
assert.Equal(t, []string{"2"}, list.List)

// on an update, confirm that the update hits the K8s api, only once
Expand All @@ -1241,31 +1236,31 @@ func TestSDKServerPlayerConnectAndDisconnect(t *testing.T) {

// last player is still there
ok, err = sc.IsPlayerConnected(context.Background(), &alpha.PlayerID{PlayerID: "2"})
assert.NoError(t, err)
require.NoError(t, err)
assert.True(t, ok.Bool, "Player 2 should be connected")

// finally, check idempotency of connect and disconnect
id := &alpha.PlayerID{PlayerID: "2"} // only one left behind
ok, err = sc.PlayerConnect(context.Background(), id)
assert.NoError(t, err)
require.NoError(t, err)
assert.False(t, ok.Bool, "Player 2 should already be connected")
count, err = sc.GetPlayerCount(context.Background(), e)
assert.NoError(t, err)
require.NoError(t, err)
assert.Equal(t, int64(1), count.Count)

// no longer there.
id.PlayerID = "0"
ok, err = sc.PlayerDisconnect(context.Background(), id)
assert.NoError(t, err)
require.NoError(t, err)
assert.False(t, ok.Bool, "Player 2 should already be disconnected")
count, err = sc.GetPlayerCount(context.Background(), e)
assert.NoError(t, err)
require.NoError(t, err)
assert.Equal(t, int64(1), count.Count)

agtesting.AssertNoEvent(t, m.FakeRecorder.Events)

list, err = sc.GetConnectedPlayers(context.Background(), e)
assert.NoError(t, err)
require.NoError(t, err)
assert.Equal(t, []string{"2"}, list.List)
}

Expand Down
28 changes: 28 additions & 0 deletions vendor/github.com/stretchr/testify/require/doc.go

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

16 changes: 16 additions & 0 deletions vendor/github.com/stretchr/testify/require/forward_requirements.go

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

Loading