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Fix #871 -- double free if RenderableManager::Builder #886

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Feb 25, 2019
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42 changes: 20 additions & 22 deletions filament/src/components/RenderableManager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -38,8 +38,7 @@ using namespace details;

struct RenderableManager::BuilderDetails {
using Entry = RenderableManager::Builder::Entry;
Entry* mEntries = nullptr;
size_t mEntriesCount = 0;
std::vector<Entry> mEntries;
Box mAABB;
uint8_t mLayerMask = 0x1;
uint8_t mPriority = 0x4;
Expand All @@ -51,7 +50,7 @@ struct RenderableManager::BuilderDetails {
filament::math::mat4f const* mUserBoneMatrices = nullptr;

explicit BuilderDetails(size_t count)
: mEntriesCount(count), mCulling(true), mCastShadows(false), mReceiveShadows(true) {
: mEntries(count), mCulling(true), mCastShadows(false), mReceiveShadows(true) {
}
// this is only needed for the explicit instantiation below
BuilderDetails() = default;
Expand All @@ -60,11 +59,9 @@ struct RenderableManager::BuilderDetails {
using BuilderType = RenderableManager;
BuilderType::Builder::Builder(size_t count) noexcept
: BuilderBase<RenderableManager::BuilderDetails>(count) {
mImpl->mEntries = new Entry[count];
}
BuilderType::Builder::~Builder() noexcept {
delete [] mImpl->mEntries;
assert(mImpl->mEntries.size() == count);
}
BuilderType::Builder::~Builder() noexcept = default;
BuilderType::Builder::Builder(BuilderType::Builder&& rhs) noexcept = default;
BuilderType::Builder& BuilderType::Builder::operator=(BuilderType::Builder&& rhs) noexcept = default;

Expand All @@ -85,21 +82,22 @@ RenderableManager::Builder& RenderableManager::Builder::geometry(size_t index,
RenderableManager::Builder& RenderableManager::Builder::geometry(size_t index,
PrimitiveType type, VertexBuffer* vertices, IndexBuffer* indices,
size_t offset, size_t minIndex, size_t maxIndex, size_t count) noexcept {
if (index < mImpl->mEntriesCount) {
mImpl->mEntries[index].vertices = vertices;
mImpl->mEntries[index].indices = indices;
mImpl->mEntries[index].offset = offset;
mImpl->mEntries[index].minIndex = minIndex;
mImpl->mEntries[index].maxIndex = maxIndex;
mImpl->mEntries[index].count = count;
mImpl->mEntries[index].type = type;
std::vector<Entry>& entries = mImpl->mEntries;
if (index < entries.size()) {
entries[index].vertices = vertices;
entries[index].indices = indices;
entries[index].offset = offset;
entries[index].minIndex = minIndex;
entries[index].maxIndex = maxIndex;
entries[index].count = count;
entries[index].type = type;
}
return *this;
}

RenderableManager::Builder& RenderableManager::Builder::material(size_t index,
MaterialInstance const* materialInstance) noexcept {
if (index < mImpl->mEntriesCount) {
if (index < mImpl->mEntries.size()) {
mImpl->mEntries[index].materialInstance = materialInstance;
}
return *this;
Expand Down Expand Up @@ -155,7 +153,7 @@ RenderableManager::Builder& RenderableManager::Builder::skinning(
}

RenderableManager::Builder& RenderableManager::Builder::blendOrder(size_t index, uint16_t blendOrder) noexcept {
if (index < mImpl->mEntriesCount) {
if (index < mImpl->mEntries.size()) {
mImpl->mEntries[index].blendOrder = blendOrder;
}
return *this;
Expand All @@ -169,7 +167,7 @@ RenderableManager::Builder::Result RenderableManager::Builder::build(Engine& eng
return Error;
}

for (size_t i = 0, c = mImpl->mEntriesCount; i < c; i++) {
for (size_t i = 0, c = mImpl->mEntries.size(); i < c; i++) {
auto& entry = mImpl->mEntries[i];

// entry.materialInstance must be set to something even if indices/vertices are null
Expand Down Expand Up @@ -264,12 +262,12 @@ void FRenderableManager::create(
if (ci) {
// create and initialize all needed RenderPrimitives
using size_type = Slice<FRenderPrimitive>::size_type;
Builder::Entry const * const entries = builder->mEntries;
FRenderPrimitive* rp = new FRenderPrimitive[builder->mEntriesCount];
for (size_t i = 0, c = builder->mEntriesCount; i < c; ++i) {
Builder::Entry const * const entries = builder->mEntries.data();
FRenderPrimitive* rp = new FRenderPrimitive[builder->mEntries.size()];
for (size_t i = 0, c = builder->mEntries.size(); i < c; ++i) {
rp[i].init(driver, entries[i]);
}
setPrimitives(ci, { rp, size_type(builder->mEntriesCount) });
setPrimitives(ci, { rp, size_type(builder->mEntries.size()) });

setAxisAlignedBoundingBox(ci, builder->mAABB);
setLayerMask(ci, builder->mLayerMask);
Expand Down