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Bugfix to allow animations to use a keyframe at exactly time=duration #8287

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emezeske
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Without this change, trying to animate to the exact last keyframe wraps back to the first, which only works for animations that loop.

…uration before taking the fmod(), so that it is possible to animate to the exact last keyframe. Without this change, trying to animate to the last keyframe wraps back to the first, which only works for animations that loop.
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