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Release Filament 1.44.0
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bejado committed Oct 2, 2023
1 parent 39d555d commit 480cfb2
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3 changes: 0 additions & 3 deletions NEW_RELEASE_NOTES.md
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Expand Up @@ -7,6 +7,3 @@ for next branch cut* header.
appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md).

## Release notes for next branch cut
- materials: fix alpha masked materials when MSAA is turned on [⚠️ **Recompile materials**]
- materials: better support materials with custom depth [**Recompile Materials**]
- engine: fade shadows at shadowFar distance instead of hard cutoff [⚠️ **New Material Version**]
4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -31,7 +31,7 @@ repositories {
}
dependencies {
implementation 'com.google.android.filament:filament-android:1.43.1'
implementation 'com.google.android.filament:filament-android:1.44.0'
}
```

Expand All @@ -51,7 +51,7 @@ Here are all the libraries available in the group `com.google.android.filament`:
iOS projects can use CocoaPods to install the latest release:

```shell
pod 'Filament', '~> 1.43.1'
pod 'Filament', '~> 1.44.0'
```

### Snapshots
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6 changes: 6 additions & 0 deletions RELEASE_NOTES.md
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Expand Up @@ -7,6 +7,12 @@ A new header is inserted each time a *tag* is created.
Instead, if you are authoring a PR for the main branch, add your release note to
[NEW_RELEASE_NOTES.md](./NEW_RELEASE_NOTES.md).

## v1.45.0

- materials: fix alpha masked materials when MSAA is turned on [⚠️ **Recompile materials**]
- materials: better support materials with custom depth [**Recompile Materials**]
- engine: fade shadows at shadowFar distance instead of hard cutoff [⚠️ **New Material Version**]

## v1.44.0

- engine: add support for skinning with more than four bones per vertex.
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2 changes: 1 addition & 1 deletion android/gradle.properties
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GROUP=com.google.android.filament
VERSION_NAME=1.43.1
VERSION_NAME=1.44.0

POM_DESCRIPTION=Real-time physically based rendering engine for Android.

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4 changes: 2 additions & 2 deletions ios/CocoaPods/Filament.podspec
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@@ -1,12 +1,12 @@
Pod::Spec.new do |spec|
spec.name = "Filament"
spec.version = "1.43.1"
spec.version = "1.44.0"
spec.license = { :type => "Apache 2.0", :file => "LICENSE" }
spec.homepage = "https://google.github.io/filament"
spec.authors = "Google LLC."
spec.summary = "Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WASM/WebGL."
spec.platform = :ios, "11.0"
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.43.1/filament-v1.43.1-ios.tgz" }
spec.source = { :http => "https://github.com/google/filament/releases/download/v1.44.0/filament-v1.44.0-ios.tgz" }

# Fix linking error with Xcode 12; we do not yet support the simulator on Apple silicon.
spec.pod_target_xcconfig = {
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2 changes: 1 addition & 1 deletion web/filament-js/package.json
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{
"name": "filament",
"version": "1.43.1",
"version": "1.44.0",
"description": "Real-time physically based rendering engine",
"main": "filament.js",
"module": "filament.js",
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