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runtime: fixup darwin/arm64 framepointer assembly #39524
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That may explain why we saw weird unwinding on iOS. |
I'll try to do this for Go 1.16. Thanks. |
Hey @cherrymui, I just tried to do what you said, and ended up with a crash, using Go 1.13.8. Here is the diff, just in case I'm missing something from your directives: diff --git a/src/runtime/sys_darwin_arm64.s b/src/runtime/sys_darwin_arm64.s
index ac3ca74f63..63becfb630 100644
--- a/src/runtime/sys_darwin_arm64.s
+++ b/src/runtime/sys_darwin_arm64.s
@@ -15,14 +15,12 @@ TEXT notok<>(SB),NOSPLIT,$0
MOVD R8, (R8)
B 0(PC)
-TEXT runtime·open_trampoline(SB),NOSPLIT,$0
- SUB $16, RSP
+TEXT runtime·open_trampoline(SB),NOSPLIT,$16
MOVW 8(R0), R1 // arg 2 flags
MOVW 12(R0), R2 // arg 3 mode
MOVW R2, (RSP) // arg 3 is variadic, pass on stack
MOVD 0(R0), R0 // arg 1 pathname
BL libc_open(SB)
- ADD $16, RSP
RET
TEXT runtime·close_trampoline(SB),NOSPLIT,$0 Also, what was the reason for the frame to be manually allocated, rather than via declaration? |
Also, do you think |
Change https://golang.org/cl/241158 mentions this issue: |
@cherrymui , you have some experimental CLs out for this. Should we still try to fix this in 1.16? |
I could give it a try. More work needs to be done (besides the CL above), e.g. saving frame pointers in syscall wrappers. Question: how can I test it? how do I know if I got everything? There is also an open question about what to do at stack switch (e.g. systemstack, asmcgocall, etc.). |
Not really a test per se, but there's now a vet check for this for amd64, and a TODO in that check for arm64. Not an exhaustive check to be sure, but using it with |
(And I have a really invasive test-only CL that rebases all the stack frame references to use FP instead of SP. That finds problems with the FP mighty quickly. Let me know if you want me to drag that CL back to life.) |
Thanks, I could give that a try. There are probably not many cases that clobbers the frame pointer register on ARM64, because ARM64 has a lot of registers and frame pointer is R29. Other case may be: manually allocate a frame without saving the frame pointer, or smash the frame pointer slot on stack. |
There was one of these on amd64: https://go-review.googlesource.com/c/go/+/248262 |
@cherrymui I have a repro on amd64 at #40044 if that's any help, as the issue seems caused when the stack is swapped in not that I'm using |
That is the "open question" I mentioned earlier. I don't know what is the correct answer here. |
There's still a bunch of work to do here and we're late in the freeze, so don't want to introduce risk. Pushing to 1.17. |
Are we going to do anything on this issue for 1.17? Should we move this to Backlog? Thanks. |
No, nothing is done for 1.17. Thanks. |
Change https://go.dev/cl/481635 mentions this issue: |
Change https://go.dev/cl/481636 mentions this issue: |
When taking over the goroutine stack in the panic or preemption signal handlers on arm64, the frame pointer should be saved on the stack (like the link register) so that frame-pointer unwinding from a panic stack works properly. Otherwise, tests like TestStackWrapperStackPanic will fail with the frame pointer check in adjustframe (enabled with debugCheckBP) when checking the sigpanic frame. Updates #39524, #58432 Change-Id: I8b89e6fc4877af29b1b81e55e591e6398159855c Reviewed-on: https://go-review.googlesource.com/c/go/+/481635 Reviewed-by: Felix Geisendörfer <[email protected]> TryBot-Result: Gopher Robot <[email protected]> Run-TryBot: Nick Ripley <[email protected]> Reviewed-by: Cherry Mui <[email protected]> Reviewed-by: Michael Knyszek <[email protected]>
Frame pointer is enabled on ARM64. When copying stacks, the saved frame pointers need to be adjusted. Updates #39524, #40044. Fixes #58432. Change-Id: I73651fdfd1a6cccae26a5ce02e7e86f6c2fb9bf7 Reviewed-on: https://go-review.googlesource.com/c/go/+/241158 Reviewed-by: Felix Geisendörfer <[email protected]> Run-TryBot: Cherry Mui <[email protected]> Reviewed-by: Michael Knyszek <[email protected]> TryBot-Result: Gopher Robot <[email protected]>
When a goroutine stack is reused on arm64, the spot on the stack where the "caller's" frame pointer goes for the topmost frame should be explicitly zeroed. Otherwise, the frame pointer check in adjustframe with debugCheckBP enabled will fail on the topmost frame of a call stack the first time a reused stack is grown. Updates #39524, #58432 Change-Id: Ic1210dc005e3ecdbf9cd5d7b98846566e56df8f5 Reviewed-on: https://go-review.googlesource.com/c/go/+/481636 Reviewed-by: Felix Geisendörfer <[email protected]> Reviewed-by: Dmitri Shuralyov <[email protected]> Reviewed-by: Cherry Mui <[email protected]> TryBot-Result: Gopher Robot <[email protected]> Auto-Submit: Dmitri Shuralyov <[email protected]>
Quoting @cherrymui from CL 220588:
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