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Bug in append type check #5303
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Thank you for this quick reaction! 👍 |
bep
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Oct 11, 2018
The fix introduced in Hugo `0.49.1` had an unintended side-effect in the `Append` func used in both `append` and `.Scratch.Add`. This commit fixes that by loosen/fixing the type checking so concrete types can be appended to interface slices. Fixes gohugoio#5303
bep
added a commit
to bep/hugo
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Oct 11, 2018
The fix introduced in Hugo `0.49.1` had an unintended side-effect in the `Append` func used in both `append` and `.Scratch.Add`. This commit fixes that by loosen/fixing the type checking so concrete types can be appended to interface slices. Fixes gohugoio#5303
bep
added a commit
to bep/hugo
that referenced
this issue
Oct 11, 2018
The fix introduced in Hugo `0.49.1` had an unintended side-effect in the `Append` func used in both `append` and `.Scratch.Add`. This commit fixes that by loosen/fixing the type checking so concrete types can be appended to interface slices. Fixes gohugoio#5303
bep
added a commit
that referenced
this issue
Oct 11, 2018
The fix introduced in Hugo `0.49.1` had an unintended side-effect in the `Append` func used in both `append` and `.Scratch.Add`. This commit fixes that by loosen/fixing the type checking so concrete types can be appended to interface slices. Fixes #5303
Works like a charm 🎉 |
anthonyfok
pushed a commit
that referenced
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Oct 11, 2018
The fix introduced in Hugo `0.49.1` had an unintended side-effect in the `Append` func used in both `append` and `.Scratch.Add`. This commit fixes that by loosen/fixing the type checking so concrete types can be appended to interface slices. Fixes #5303
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
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https://discourse.gohugo.io/t/bundle-many-resources/13497/11
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