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[Windows/MinGW] Only export extension init symbol #134

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merged 1 commit into from
Dec 22, 2023

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@Faless Faless commented Dec 22, 2023

When building for Windows using MinGW GCC we need to apply the same workaround we use on Linux to only export the necessary symbols so we can safely statically link libstdc++

Follow up on #131 to fix MinGW Windows builds (used for official releases).

When building for Windows using MinGW GCC we need to apply the same
workaround we use on Linux to only export the necessary symbols so we
can safely statically link libstdc++
@Faless Faless added bug Something isn't working build system An issue that affects the build system. crash platform:windows labels Dec 22, 2023
@Faless Faless merged commit 86d080b into godotengine:master Dec 22, 2023
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@Faless Faless deleted the fix/mingw_only_export_init_symbol branch December 22, 2023 11:47
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