Use image index instead of texture index for source_images
#80314
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Godot was indexing into the images array using
p_texture
(which is meant for the textures array, not images.)Fixes #80316
We wanted to remove or clean up source_images, but until we decide, it is still worth fixing this bug.
repro steps: godot-vrm project,
load_at_runtime_scene.tscn
, drag in this VRM file: https://github.com/godotengine/godot/files/12268455/47999701980962516models1854603302827712615.zip