Enable FXAA by default on viewports #63470
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This leads to higher-quality 3D visuals out of the box with a low performance impact. See godotengine/godot-proposals#4832 for comparison screenshots.
This change only affects 3D rendering. I've tested 2D rendering in a simple scene and can confirm there is no performance impact whatsoever when no Camera3D is present and active in the scene.
This closes godotengine/godot-proposals#4832 and partially addresses #53534.