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SpriteFrames: Sort animations alphabetically #62978

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5 changes: 0 additions & 5 deletions doc/classes/SpriteFrames.xml
Original file line number Diff line number Diff line change
Expand Up @@ -130,9 +130,4 @@
</description>
</method>
</methods>
<members>
<member name="frames" type="Array" setter="_set_frames" getter="_get_frames">
Compatibility property, always equals to an empty array.
</member>
</members>
</class>
51 changes: 14 additions & 37 deletions scene/resources/sprite_frames.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -96,17 +96,6 @@ void SpriteFrames::rename_animation(const StringName &p_prev, const StringName &
animations[p_next] = anim;
}

Vector<String> SpriteFrames::_get_animation_list() const {
Vector<String> ret;
List<StringName> al;
get_animation_list(&al);
for (const StringName &E : al) {
ret.push_back(E);
}

return ret;
}

void SpriteFrames::get_animation_list(List<StringName> *r_animations) const {
for (const KeyValue<StringName, Anim> &E : animations) {
r_animations->push_back(E.key);
Expand Down Expand Up @@ -147,31 +136,22 @@ bool SpriteFrames::get_animation_loop(const StringName &p_anim) const {
return E->value.loop;
}

void SpriteFrames::_set_frames(const Array &p_frames) {
clear_all();
HashMap<StringName, Anim>::Iterator E = animations.find(SceneStringNames::get_singleton()->_default);
ERR_FAIL_COND(!E);

E->value.frames.resize(p_frames.size());
for (int i = 0; i < E->value.frames.size(); i++) {
E->value.frames.write[i] = p_frames[i];
}
}

Array SpriteFrames::_get_frames() const {
return Array();
}

Array SpriteFrames::_get_animations() const {
Array anims;
for (const KeyValue<StringName, Anim> &E : animations) {

List<StringName> sorted_names;
get_animation_list(&sorted_names);
sorted_names.sort_custom<StringName::AlphCompare>();

for (const StringName &name : sorted_names) {
const Anim &anim = animations[name];
Dictionary d;
d["name"] = E.key;
d["speed"] = E.value.speed;
d["loop"] = E.value.loop;
d["name"] = name;
d["speed"] = anim.speed;
d["loop"] = anim.loop;
Array frames;
for (int i = 0; i < E.value.frames.size(); i++) {
frames.push_back(E.value.frames[i]);
for (int i = 0; i < anim.frames.size(); i++) {
frames.push_back(anim.frames[i]);
}
d["frames"] = frames;
anims.push_back(d);
Expand Down Expand Up @@ -225,15 +205,12 @@ void SpriteFrames::_bind_methods() {
ClassDB::bind_method(D_METHOD("clear", "anim"), &SpriteFrames::clear);
ClassDB::bind_method(D_METHOD("clear_all"), &SpriteFrames::clear_all);

ClassDB::bind_method(D_METHOD("_set_frames"), &SpriteFrames::_set_frames);
ClassDB::bind_method(D_METHOD("_get_frames"), &SpriteFrames::_get_frames);

ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "frames", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "_set_frames", "_get_frames"); //compatibility
// `animations` property is for serialization.

ClassDB::bind_method(D_METHOD("_set_animations"), &SpriteFrames::_set_animations);
ClassDB::bind_method(D_METHOD("_get_animations"), &SpriteFrames::_get_animations);

ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations"); //compatibility
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "animations", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_animations", "_get_animations");
}

SpriteFrames::SpriteFrames() {
Expand Down
5 changes: 0 additions & 5 deletions scene/resources/sprite_frames.h
Original file line number Diff line number Diff line change
Expand Up @@ -44,14 +44,9 @@ class SpriteFrames : public Resource {

HashMap<StringName, Anim> animations;

Array _get_frames() const;
void _set_frames(const Array &p_frames);

Array _get_animations() const;
void _set_animations(const Array &p_animations);

Vector<String> _get_animation_list() const;

protected:
static void _bind_methods();

Expand Down