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Add history navigation in the script editor using extra mouse buttons (3.x) #53067

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1 change: 1 addition & 0 deletions editor/editor_settings.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -444,6 +444,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
_initial_set("text_editor/navigation/show_minimap", true);
_initial_set("text_editor/navigation/minimap_width", 80);
hints["text_editor/navigation/minimap_width"] = PropertyInfo(Variant::INT, "text_editor/navigation/minimap_width", PROPERTY_HINT_RANGE, "50,250,1");
_initial_set("text_editor/navigation/mouse_extra_buttons_navigate_history", true);

// Appearance
_initial_set("text_editor/appearance/show_line_numbers", true);
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28 changes: 26 additions & 2 deletions editor/plugins/script_editor_plugin.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2543,6 +2543,27 @@ void ScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Co
}
}

void ScriptEditor::_input(const Ref<InputEvent> &p_event) {
// This feature can be disabled to avoid interfering with other uses of the additional
// mouse buttons, such as push-to-talk in a VoIP program.
if (EDITOR_GET("text_editor/navigation/mouse_extra_buttons_navigate_history")) {
const Ref<InputEventMouseButton> mb = p_event;

// Navigate the script history using additional mouse buttons present on some mice.
// This must be hardcoded as the editor shortcuts dialog doesn't allow assigning
// more than one shortcut per action.
if (mb.is_valid() && mb->is_pressed() && is_visible_in_tree() && !get_viewport()->gui_has_modal_stack()) {
if (mb->get_button_index() == BUTTON_XBUTTON1) {
_history_back();
}

if (mb->get_button_index() == BUTTON_XBUTTON2) {
_history_forward();
}
}
}
}

void ScriptEditor::_unhandled_input(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND(p_event.is_null());

Expand Down Expand Up @@ -3082,6 +3103,7 @@ void ScriptEditor::_bind_methods() {
ClassDB::bind_method("_history_forward", &ScriptEditor::_history_forward);
ClassDB::bind_method("_history_back", &ScriptEditor::_history_back);
ClassDB::bind_method("_live_auto_reload_running_scripts", &ScriptEditor::_live_auto_reload_running_scripts);
ClassDB::bind_method("_input", &ScriptEditor::_input);
ClassDB::bind_method("_unhandled_input", &ScriptEditor::_unhandled_input);
ClassDB::bind_method("_script_list_gui_input", &ScriptEditor::_script_list_gui_input);
ClassDB::bind_method("_toggle_members_overview_alpha_sort", &ScriptEditor::_toggle_members_overview_alpha_sort);
Expand Down Expand Up @@ -3211,8 +3233,10 @@ ScriptEditor::ScriptEditor(EditorNode *p_editor) {
ED_SHORTCUT("script_editor/window_sort", TTR("Sort"));
ED_SHORTCUT("script_editor/window_move_up", TTR("Move Up"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_UP);
ED_SHORTCUT("script_editor/window_move_down", TTR("Move Down"), KEY_MASK_SHIFT | KEY_MASK_ALT | KEY_DOWN);
ED_SHORTCUT("script_editor/next_script", TTR("Next script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_PERIOD); // these should be KEY_GREATER and KEY_LESS but those don't work
ED_SHORTCUT("script_editor/prev_script", TTR("Previous script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_COMMA);
// FIXME: These should be `KEY_GREATER` and `KEY_LESS` but those don't work.
ED_SHORTCUT("script_editor/next_script", TTR("Next Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_PERIOD);
ED_SHORTCUT("script_editor/prev_script", TTR("Previous Script"), KEY_MASK_CMD | KEY_MASK_SHIFT | KEY_COMMA);
set_process_input(true);
set_process_unhandled_input(true);

file_menu = memnew(MenuButton);
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1 change: 1 addition & 0 deletions editor/plugins/script_editor_plugin.h
Original file line number Diff line number Diff line change
Expand Up @@ -369,6 +369,7 @@ class ScriptEditor : public PanelContainer {
bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);

void _input(const Ref<InputEvent> &p_event);
void _unhandled_input(const Ref<InputEvent> &p_event);

void _script_list_gui_input(const Ref<InputEvent> &ev);
Expand Down