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Rename String::is_rel_path to String::is_relative_path #52240

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merged 1 commit into from
Aug 30, 2021

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Rubonnek
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Follow up of #49279.
See #16863 (comment).
See #49279 (comment).

For what is worth, I also find the abbreviation confusing now that String::is_absolute_path is not abbreviated anymore in master.

@Rubonnek Rubonnek requested review from a team as code owners August 29, 2021 23:53
@Rubonnek Rubonnek removed request for a team August 29, 2021 23:54
@Rubonnek Rubonnek changed the title Rename String::is_rel_path to String::is_relative_path Rename String::is_rel_path to String::is_relative_path Aug 29, 2021
@Rubonnek Rubonnek added this to the 4.0 milestone Aug 30, 2021
@aaronfranke
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Can you also rename the C# version in modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs?

@Rubonnek Rubonnek requested a review from a team as a code owner August 30, 2021 00:41
@Rubonnek
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Can you also rename the C# version in modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs?

Done

@reduz reduz merged commit bcd73fc into godotengine:master Aug 30, 2021
@Rubonnek Rubonnek deleted the rename-rel-path branch August 30, 2021 23:46
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3 participants