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Portals - Fix secondary PVS bug #51388

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Aug 8, 2021
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5 changes: 0 additions & 5 deletions scene/3d/room_manager.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -164,11 +164,6 @@ void RoomManager::_preview_camera_update() {
bool changed = false;
if (camera_pos != _godot_camera_pos) {
changed = true;

// update gameplay monitor
Vector<Vector3> camera_positions;
camera_positions.push_back(camera_pos);
VisualServer::get_singleton()->rooms_update_gameplay_monitor(scenario, camera_positions);
}
// check planes
if (!changed) {
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27 changes: 15 additions & 12 deletions servers/visual/portals/portal_gameplay_monitor.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -104,20 +104,23 @@ void PortalGameplayMonitor::update_gameplay(PortalRenderer &p_portal_renderer, c
for (int n = 0; n < p_num_source_rooms; n++) {
const VSRoom &source_room = p_portal_renderer.get_room(p_source_room_ids[n]);

int pvs_size = source_room._pvs_size;
int pvs_first = source_room._pvs_first;
if (_use_secondary_pvs) {
pvs_size = source_room._secondary_pvs_size;
pvs_first = source_room._secondary_pvs_first;
int pvs_size = source_room._secondary_pvs_size;
int pvs_first = source_room._secondary_pvs_first;

for (int r = 0; r < pvs_size; r++) {
int room_id = pvs.get_secondary_pvs_room_id(pvs_first + r);
_update_gameplay_room(p_portal_renderer, room_id, source_rooms_changed);
} // for r through the rooms hit in the pvs
} else {
int pvs_size = source_room._pvs_size;
int pvs_first = source_room._pvs_first;

for (int r = 0; r < pvs_size; r++) {
int room_id = pvs.get_pvs_room_id(pvs_first + r);
_update_gameplay_room(p_portal_renderer, room_id, source_rooms_changed);
} // for r through the rooms hit in the pvs
}

for (int r = 0; r < pvs_size; r++) {
int room_id = pvs.get_pvs_room_id(pvs_first + r);

_update_gameplay_room(p_portal_renderer, room_id, source_rooms_changed);

} // for r through the rooms hit in the pvs

} // for n through source rooms

// find any moving that were active last tick that are no longer active, and send notifications
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4 changes: 2 additions & 2 deletions servers/visual/portals/portal_pvs_builder.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -272,8 +272,8 @@ void PVSBuilder::calculate_pvs(PortalRenderer &p_portal_renderer, String p_filen

log("pvs from room : " + itos(n));

// trace_rooms_recursive_simple(0, n, n, -1, false, -1, dummy_planes, bf);
trace_rooms_recursive(0, n, n, -1, false, -1, dummy_planes, bf);
trace_rooms_recursive_simple(0, n, n, -1, false, -1, dummy_planes, bf);
// trace_rooms_recursive(0, n, n, -1, false, -1, dummy_planes, bf);

create_secondary_pvs(n, neighbors, bf);

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