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Fix SoftBody contact impulses applied on rigid bodies #47845

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pouleyKetchoupp
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Parameters were inverted in apply_impulse and apply_bias_impulse due to a modification on master not taken into account when porting 3.x code (PR #37350).

There was also a typo (inverted sign) on one the impulses applied to the soft body.

Parameters were inverted in `apply_impulse` and `apply_bias_impulse` due
to a modification on master.
@pouleyKetchoupp pouleyKetchoupp added this to the 4.0 milestone Apr 13, 2021
@pouleyKetchoupp pouleyKetchoupp requested a review from a team April 13, 2021 00:39
@akien-mga akien-mga merged commit 3838036 into godotengine:master Apr 13, 2021
@akien-mga
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Thanks!

@pouleyKetchoupp pouleyKetchoupp deleted the fix-soft-body-contact-impulses branch April 13, 2021 15:10
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2 participants