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Make GLTF not depend on CSG or GridMap #45375

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merged 1 commit into from
Jan 25, 2021

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aaronfranke
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In the current master, you can't have the GLTF module enabled while CSG or GridMap are disabed. This PR fixes that.

@aaronfranke aaronfranke added this to the 4.0 milestone Jan 22, 2021
@aaronfranke aaronfranke requested a review from fire January 22, 2021 22:29
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fire commented Jan 22, 2021

Were you able to test the various combinations in a matrix?

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aaronfranke commented Jan 23, 2021

@fire Ok, I tested everything. Here is the build matrix as requested. It's exactly what I expected it would be.

no CSG, no GridMap CSG, no GridMap no CSG, GridMap CSG and GridMap
master no GLTF compiles & runs compiles & runs compiles & runs compiles & runs
master with GLTF linking fails linking fails linking fails compiles & runs
This PR no GLTF compiles & runs compiles & runs compiles & runs compiles & runs
This PR with GLTF compiles & runs compiles & runs compiles & runs compiles & runs

@akien-mga akien-mga merged commit 78661d1 into godotengine:master Jan 25, 2021
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Thanks!

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4 participants